All Channels
180°

The Framerate Debate

Thirty frames per second; that is the the framerate per second (FPS) that console gamers are accustomed to. On the PC on the other hand, framerates that dip to or below 30 are deemed unacceptable. Having a 30 FPS on the previous generation was something that most people were ok with. However, now with the release of the PlayStation 4 and the Xbox One, many gamers are feeling a bit disappointed that games on the PlayStation 4 and the Xbox One hardware are running at 30 FPS.

Read Full Story >>
apixelatedview.com
JBSleek4310d ago

60 fps is a better gameplay experience than 30fps period.

/thread

MysticStrummer4310d ago

Not really. Depends on the game.

JBSleek4310d ago

What?? Name a game that doesn't benefit from a higher frame rate?

Dudebro904310d ago

Every play Gears of War in 60 FPS on PC. Its far too fast.

Asuka4310d ago

Agreed. A good example is Dark Souls 2. Because of the way the engine works 60fps actually increases weapon degradation and hitboxes suffer as well. This is why weapons such as ultragreat swords degrade much faster on PC because technically the weapon is spending twice as much time colliding with objects causing it to degrade twice as fast. So lock fps to 30 to fix this

Spotie4310d ago

Candy Crush.

What do I win?

Seriously, for some games, it just doesn't matter.

clouds54310d ago

60fps is always the better experience. It's just way smoother. Look for 30 vs 60fps comparison on google...

For me there are certain games that require 60fps, like first person shooters or side scrollers - everything based on reflexes. And other games where it's nice to have but not required. Like slower paced adventure games, strategy games and stuff like that. RPGs.

What I find extremely funny as a PC gamer, for years consoleros told me that high quality textures and 1080p/60fps is just nice to have and not required to have fun etc etc. And now EVERY game needs to be 1080p/60fps or its crap. People are even hyped for rereleases of games like TLOU just because of higher fps/resolution! What I'm trying to say: on PC this stuff is included in EVERY game since 10 years. We always have high resolution and up to 120fps and YOU choose if you want it or not or if you're happy with medium textures and high fps or rather have 30 fps but ultra textures.
What you guys are hyping atm is stuff that is a standard for gamers since a looong time. So chill, it's not that big a deal.

clouds54310d ago

@dudebro/Lance lionheart: that is just lazy programming/lack of optimisation. If they would have targeted 60fps this wouldn't be an issue.

MysticStrummer4310d ago

@JBSleek - Chess.

I win.

; )

Like cloud said, slower paced adventure games, at least some strategy games.

Vegamyster4310d ago

The only games you could possibly argue are ones like Hard Rain or Beyond which are quick time event based gameplay, any game which requires you to move the camera around will indefinitely benefit from a higher framerate. The only person who would argue against this hasn't benefited from trying multiple genres of games with it, many games prior to the PS/N64 era were 60 fps.

memots4310d ago

60 fps is a better gameplay experience than 30fps period. < --- that is a fact but if the game is built and locked at 30fps and there is no detriment to the controls/gameplay then 30 is fine , Always

ABizzel14310d ago

@JBSleek

A cinematic Adventure games like Heavy Rain, The Walking Dead, and others IMO. I hate watching movies outside of their native 24fps, and for games similar to that I don't think having 60fps is a worthwhile improvement on something that's suppose to be "filmic".

Now I agree with you on just about any other genre.

BX814310d ago

@clouds5
Why would they need to target 60fps if it's not needed for that game?

Volkama4309d ago

@Abizzle it isn't the same as watching movies outside of native 24p at all. In that case you are watching a film with interpolated "made up" frames, and it is bad.

A game's native framerate is whatever it is running at, and 60fps is always absolutely better than 30fps (a bug in Dark Souls 2 doesn't change that).

Hving said that, 60fps still needs to be weighed up against the other things that could be achieved instead. There are definitely times where the resource is better spent elsewhere.

BitbyDeath4309d ago

COD: Ghosts.
If you do not remember PC and PS4 had over 60FPS when it had launched and this caused all sorts of frame issues with the game.

Honestly though the benefits of 60FPS are greatly exaggerated. Sure it may provide a slighlty smoother experience but nothing overly game changing.

+ Show (10) more repliesLast reply 4309d ago
Silly gameAr4310d ago (Edited 4310d ago )

@JB sleek

No offense,but are you the new Sasuke? Have to be first on every article? No offense but not the route you should go.

Anyway, the framerate and resolution bs feels like when xbox 360 only owners ragged on ps3 owners about this last gen.

JBSleek4310d ago

It's not hard to be first you just look on the pending stories.

Also I am very careful what stories I comment on due to this site being very volatile to certain viewpoints.

combatcash4310d ago

A locked 60 fps frame rate is better than a locked 30 fps frame rate. However 30 locked vs 60 variable imo in most cases is better.

d3nworth14310d ago

Basically any game that doesn't require quick response time. Devil may cry vs Demon Souls. DMC is a much faster game so you would need a quick response time to react. Demon Souls is a slow paced game, both your character and the enemies are slow moving. So 60 fps wouldn't do anything to the gameplay. I played Assassin's Creed 2 on Ps3 30fps and PC 60fps. At 60fps the gameplay didn't feel any different. All it had was smoother looking animation.

MasterCornholio4310d ago

Pretty much. But in no way is a rock solid 30FPS a bad experience.

tee_bag2424309d ago

Agreed. Under 60fps is always better than 30fps. In 2014 every game should be this standard. To my surprise and disappointment with the new consoles, that's not the case.

+ Show (4) more repliesLast reply 4309d ago
PurpHerbison4310d ago

How many of those games actually ran at 30FPS? Yes 60FPS is better but 30FPS isn't that bad if it is actually locked at 30. I can't tell you how many consoles games I played that were supposed to be 30FPS but averaged much lower than 30.

Ghost_Nappa4310d ago

Far cry 3, so.....much......tearing

Vegamyster4310d ago

Before i bought the PC version i picked up the 360 version during Boxing day, i don't recall a single reviewer mentioning how bad the framerate was on the console versions.

Ghost_Nappa4310d ago

@vegamyster reviews are idiots not to

TheFirstClassic4310d ago

Screen tearing on fc3 is awful. Had to trade it in, will get it on pc at some point.

Master-H4310d ago

Dragon Age Origins ps3, made me quit the game actually.

SilentNegotiator4310d ago

For the graphics and what went on, DA:O ran like crap on Ps3. Awful, awful optimization.

Master-H4310d ago

@SilentNegotiator i know right, the graphics looked straight up like ps2 era, but it wasn't a deal breaker, and i liked the game's story , dialogue system and everything but just couldn't stand the damn framerate fluctuations and screen tearing anymore, so i sold it after about 2 hours in.

memots4310d ago

i would say about 95% of game last gen were 30fps and people were not so L33t about it.

Its a combination of the entitle syndrome and the all or nothing mentality. Why was i fine to game at 30 fps for almost 8 full gen ( yes yes i am old and started on console on atari 2600 )

BattleAxe4310d ago

Exactly, just buy a PC or forever hold your peace.

PrinceOfAllSaiyans4310d ago

I really don't care about framerate at all. What I hate is people who say they aren't buying a ge just because it isn't 60fps. Me personally I still can't tell a difference.

dumahim4310d ago

Watch this. It's full 1080p/60fps and minimal compression.
Heed the warning below the video though, you need a fairly strong PC to run it flawlessly.

http://www.naughtydog.com/s...

You can watch that and say you don't see a difference?

Fluchtpunkt4310d ago

its funny...because i bet most of the ppl on here cant tell the difference in movies shot on 24 fps / progressive vs. 50i (interlaced).... ;)

but all the 15yo say of course: 1080p is better....without knowing what the p realliy means haha

Show all comments (69)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai1d 5h ago (Edited 1d 5h ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio23h ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing21h ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9222h ago

Once they re-evaluate exclusive all will be fine….

S2Killinit21h ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing21h ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9219h ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
3d ago Replies(1)
BeHunted3d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy853d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele2d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla2d ago (Edited 2d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk2d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay2d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 2d ago
Athlon1013d ago (Edited 3d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit2d ago

Its not the war. Its the RAM issue.

jznrpg2d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon1012d ago (Edited 2d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz1493d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay2d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn23d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers3d ago (Edited 3d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn22d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown3d ago

You don't really know how this works huh?

Profchaos3d ago (Edited 3d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay2d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay2d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac2d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger3d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster30003d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde3d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood3d ago (Edited 3d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde2d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)