
via Voodoo Extreme:
"3D Realms' George Broussard hit the boards to answer some questions after Duke Nukem Forever made a cameo on the Jace Hall show. Some Q&A topics include: indoor vs outdoor levels, day and night, crates, polish and dated particle effects which have since been replaced. Here's a taste:
Q: I hope this isn't Doom 3 (indoors and dark).
A: It's not. This was a snippet from one level inside hoover dam, for a few mins. there are large outdoor environments, too, and tons of stuff not seen here. I wasn't even sure they were going to show game footage as the original deal was to just film jason playing the game, and a reaction. They cut in a few scenese here and there. Much much more to see and come."

Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.

Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.

Duke Nukem Forever, the infamous and controversial FPS from 3D Realms, apparently looked much better before launch, as modders discover various cut features
Wow, that advanced lighting makes a huge difference to the visuals. I get that Gearbox tried to slap everything together and release a finished product. But it seems like they cut out a lot of content that would have made the experience more enjoyable. That's a shame.