
Rafael Sabatini's Captain Blood books are rife with the stuff that people have come to think of when they hear the word "pirate." Sabatini wrote of sword fights, political intrigue, sea battles, romance, and even a little bit of gruff chivalry in his popular novels from the early 20th century. His works have been the basis of several swashbuckling movies over the years, but 1C and SeaWolf are now bringing Captain Blood (not to be confused with the sci-fi Amiga game of the same name) and his swashbuckling brethren to the Xbox 360 and PC.

Zach Murphy writes: 'Pirate games used to be everywhere, Monkey Island, Sid Meier’s Pirates and Sea Dogs were hugely successful and even today they’ve had some success with Sea of Thieves and Assassin’s Creed IV: Black Flag. The thing is, these games are not seen often. We are lucky if we see one pirate game a year nowadays.'.

Captain Blood is a pirate-themed action game that takes place on the Spanish Main of the 17th century. Players take the role of a noble pirate, following his fascinating adventures and chasing for gold and glory. This mission-based game brings players to unique battlefields on both land and sea with ship-to-ship battles and swashbuckling sword fights.

GameRevolution writes: "Let's fly our flags plain and true: Publisher 1C's forthcoming Captain Blood isn't some mega-hyped, triple-A, boundary-pushing video game on the bleeding edge (well, not that way, at any rate...). In fact, in terms of its presentational wow-factor, it's definitely closer to a hearty, scrappy sloop than an august, burly ship-of-the-line. Nevertheless, it's become weirdly close to our hearts (and livers) over the past couple of years, largely thanks to three key distinctions".