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7 Kinect Disasters That Ruined Motion Controlled Gaming

WC writes: Kinect is all but redundant – it’s not without reason that Microsoft saw fit to backtrack on the compulsory inclusion of the updated version with all Xbox One consoles – and these games are some of main culprits which saw people lose faith in the technology.

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whatculture.com
Axios24349d ago (Edited 4349d ago )

Kinect was actually a success

It set a Guinness Book of World Record for fastest selling electronic device. Sony's "Move" controller on the other hand was a flop along with Wonder book. I think 8m sold and probably to less than 4m households.

Some seem to forget the reason that the PS controller has a battery draining light on the front and why every PS4 came with PlayRoom, Sony mean't to include the Camera but needed the price advantage so they removed it.

Kinect 1.0 sales = 24m+

@ Abzdiine, Kinect games made the lists of top selling games, Move did not, example: Kinect Sports almost 6m, Dance Central over 3m, compare that to Sports Champions on PS3 with 3.6m, and I think it was bundled.

@ Eonjay, Kinect such a failure that Sony elected to copy it and put a light on EVERY PS4 controller and include a motion game with the console.

bicfitness4349d ago

http://bgr.com/2012/11/16/s...

Looks like I'm playing the Fact Police today. From Sony's own press release in late 2012: 15 million Moves sold. Takes about 30s to find that info with a Google search. You should be a fiction-fantasy author, considering your aptitude for revisionist history and make-believe.

Bigpappy4349d ago

Not saying Move was a failure, but the number of Moves sold, does not tell you anything about how many people bought them, One PS3 could easily require 4 move controllers in a family setting with just one camera. Developers would find this info useless.

iamnsuperman4349d ago (Edited 4349d ago )

@Bigpappy

Does that really matter or relatable to the context above. In the context above it is all about how much hardware was sold. If you want that level of detail just look at software sales which both have done appalling. Kinect had a brief spell of fortune at the beginning of the cycle but that soon died. Similar thing happened to Sony. Sports Champions sold around 3.5 million. The sequel didn't exactly sell (that is really the data developers care about)

Hellsvacancy4349d ago

You can't say anything without being a fanboy can ya?

Trolltroll4348d ago

I am with you. I found S motion controled games on all consloes to be fair. I found the best games where:

Kinect party (happy action theater) the best IMO
Fruit slice
wii sports (yeah I know still d3cent motion controls and fun)
COD ghosts wii U (Same game as all other consoles -DLC great motion controls)
Nintendo land
wii u fit (not really a game but motion controlls help)
Did not have PS eye but the only thing that looked good was that playroom game.

I have played many other games w motion controlls but those where the only games that benifited from motion controls. Most of these are casual games but I think people quickly realized that juming every time mario does or running in place to sprint is not a fun way to play.

Eonjay4349d ago

So it sold but it was a failure as a product because people bought it only to find that it wasn't what was advertised. I guess it doesn't matter that the product sucks, as long as the marketing team can sell the things.

bouzebbal4349d ago (Edited 4349d ago )

please shut up! if we talk value then every move game blows any of your kinect games.
you sound like a desperate ad for a low quality product on a sunday morning.
https://i.chzbgr.com/maxW50...

Godmars2904349d ago

If it had been an honest success, not just a sales point blip, this discussion wouldn't exist.

Hell, what few games which actually worked on it would be worth remembering on their own merit, not because they actually worked with the hardware.

InTheLab4349d ago

Dude the eye toy beat kinect by 10 years. Even the six axis had motion controls. There is nothing original about kinect.

As far as move goes, I played Bioshock Infinite with Move controls and you used voice commands while dreaming Kinect functioned well enough to use it's motion in a hardcore game.

Kinect is a joke and I'm glad mS finally unshackled the Xbox One from that gimmicky mess.

DigitalRaptor4349d ago (Edited 4349d ago )

The Kinect was a huge success for a brief amount of time due to something known as the "Oprah syndrome" - they used short-term success as a measure for an awful long-term vision. The Wii had the same thing, but it sustained longer due to the fact that it actually had good/solid games to support it.

The fact Xbone is selling as it is, and enough to force Microsoft to remove Kinect from the package to help their sales, shows that it would never have sustained longer than it did, and would never have been successful again. Microsoft should've known it would not be popular from the start, rather than force-bundling it for their own marketing agendas to gain from invading your privacy: http://adage.com/article/sp...

Kid.... go and search for a 10 year old EyeToy on eBay, or even a 5 year old PlayStation Eye. Plug it into a PS2 or a PS3 and marvel at how Microsoft elected to buy up PrimeSense to try and emulate Sony, who have been iterating on camera-based gaming technology for many years.

The gimmicky mess of hands-free gaming was always a terrible idea, and Sony are at least sensible enough to have learned from that and discovered that camera-based gaming needs physical and tangible feedback to be enjoyable, immersive and something that is feasible for the long-term. So yeah... the light on the controller was an informed PS4 decision based on a tangible and measured input... not waving your hands about and hoping for a good experience.

+ Show (4) more repliesLast reply 4348d ago
Software_Lover4349d ago

They should've come out with a MOVE like controller for Star Wars. It probably would've made it 100x's better. Of course, people would have complained that they were copying.

iamnsuperman4349d ago

I don't think people would have complained about that. Probably confused because it would contradict "you are the controller" PR basis for the Kinect. Everything was built on that logic.

Godmars2904349d ago

The funny thing with Move is that Sony's VR rig uses it. Meaning that if VR takes off on the PS4, Move will be right along with it.

Software_Lover4349d ago

Yeah I mentioned that earlier. It's probably gonna be more expensive to buy into the VR experience than to buy another console. You have to buy the camera (50-60). Move (50). and the VR headset (people are guessing 299+).

Sony was very smart in that regard. Create something. Of course make it better with a new iteration. Then create something else that will need the other device you created to work. It was f'n genius.

Like you said, VR will probably take off, and move WILL HAVE TO BE RIGHT THERE WITH IT.

BillytheBarbarian4349d ago (Edited 4349d ago )

You can hold a plastic light saber with Kinect. Works really well with fruit ninja too.

MS missed the boat with using the Kinect as a mech or robot controller...titan fall, pacific rim, or that reel steel movie would have been great ideas for it.

Shit, even a dlc add on for the fight night games would have been good. Even the Sega activator was great for boxing games...

bluzone4349d ago

@SpiralTear LOL. I forgot about that. How many buttons did that controller have.

SpiralTear4349d ago

Using a 360 controller and the Kinect motion controls simultaneously was bad enough, but the fact that the motion controls were flat out broken was the real mess.

BillytheBarbarian4349d ago

The problem with Kinect was how do you create a game that allows for movement like running or walking to explore into a game world. King fu high impact tried. It was my favorite Kinect game. Most games you were stuck in one place or you're like an old on rails shooter type thing. Virtua Cop could be a Kinect game. Or Time Crisis for those that had playstation instead of Saturn.

Software_Lover4349d ago

Kung Fu Hi Impact is a f'n workout. I remember the first time I played it, I was sore the next 2 days.

SpideySpeakz4349d ago

Yep. It spawned the worst games in the Industry. Dragonballz Kinect is probably the worst game ever made.

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia1593d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1592d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161592d ago (Edited 1592d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1592d ago
CrimsonWing691592d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1592d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791592d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1592d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1592d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1592d ago (Edited 1592d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1592d ago (Edited 1592d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1592d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1591d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1591d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1590d ago (Edited 1590d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1590d ago
Aloymetal1592d ago (Edited 1592d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1591d ago (Edited 1591d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101592d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1592d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101592d ago

Sad but true that was pretty much it.

Kurt Russell1592d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101592d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721592d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1592d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1592d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1592d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1592d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721769d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1769d ago

Maybe. But they were two early for VR and too late for motion control

1769d ago Replies(2)
Godmars2901769d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1769d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1769d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1769d ago
TheEnigma3131769d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1769d ago (Edited 1769d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1769d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1769d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1769d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771769d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1769d ago

Totally. They haven't been really all that relevant since.

Godmars2901769d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1768d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901768d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1768d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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