Emilio Lopez, Michael Crawford, Chris Sealy, and Brian Munjoma, discuss what’s happened in the world of video games, pop culture this past week.
Brett and Rachael Murdock, cold not make it to the taping due to internet problems.
On this week’s Throwdown we are joined by special Guest Tony Polanco of the Dualshockers and we talk about dealing with “Video Game Fanboyisom”. We also talk about the summer gaming drought and how it isn’t really a drought if you play older games or even indi games.
Manny AKA (Emilio) talks about hid departure from Batman Beyond 2.0 Comic and the animation

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.