
The bigger obstacle for Apple as a force in portable gaming is the lack of buttons. You can't get away with a portable gaming device that lacks directional controls. Apple's touch screen just won't cut it. If you think typing on the iPhone's touch-screen keyboard is a chore, imagine trying to get the kind of responsiveness required for a video game out of the same screen.
The iPhone and iPod touch will do just fine for motion-based games like Super Monkey Ball or arcade classics like Marble Madness and Glover. But they will fail everywhere else.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

New Chrono Trigger Form-ism figures of Crono and Marle have been showcased at a Square Enix pop-up store, with pre-orders expected soon.