
There's nothing wrong with getting excited for a new game, but often times we get too excited. In this fervor our expectations grow until we're unfortunately and inevitably letdown by the final product. Here are 7 games that were greatly overhyped.

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

As we approach the new Xbox Direct, we reveal never-before-seen Fable concept art featuring werewolves, the return of Bloodstone, and more.
If they keep that ugly ass protagonist they can count me out... Don't have to be Stellar Blade level because it would even fit the mood of the game, and frankly it is a bit exaggerated, but could be at least presentable.
I hope the do away with the main characters model. It is ugly and looks neither male nor female which is disgusting. It may prevent me from purchasing it is really a product of woke bs.
I won't get hyped because I got hyped for Perfect Dark and I saw what happened there. Perfect Dark would have been freakin sweet.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.
Watch Dogs, Titanfall, Thief, Amazing Spiderman 2, Metal Gear Solid GZ. Can't think of any others for this generation.
Halo
I don't agree with Halo 4, but the rest of the games on the list i agree.
There's no way Fable should be on this list. I don't for a second knock Molyneux for showing some ambition with the series and what he delivered were two absolute classics in the RPG series (Fable 1 and 2 which went on to win multiple game of the year awards, and rightly so) and one Fable game that was merely good, not great.
I wish we had more developers willing to shoot for the moon like Molyneux. How often does a developer come along and actually create genres and redefine others with his works? Molyneux's been doing this for over two decades and you have to give credit where it's due. So what if every single feature the guy wanted to be in the game didn't make it into the finished product?
Should the guy be secluded like a monk and not be allowed to speak about his vision for a product in case the end result doesn't live up to the expectations? I wish we had more developers as enthusiastic about their work and their creative vision for the games they make.
There's no way Fable titles should be on a list like this. Fable 1 and 2 firmly delivered despite the features that didn't make it in.