
From the article: "Uncharted 4's gameplay trailer which when first released, led many to speculate that it was CGI, but Naughty Dog was quick to point out that everything we saw in the trailer was actually in-game running real time. The gun-totting Nathan Drake has a facial model that looks almost photo-realistic. Ever wondered why that is so? Well, wonder no more"
Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.
Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
Hmm interesting for sure using multiple model if this true.
It is called Level of Detail (LOD):
http://en.wikipedia.org/wik...
I'm excited for this game. I recent;y played Uncharted 3 again and man it's such a well designed game. It literally feels like you're playing an action movie at all times. I just hope they keep the light hearted feel of the uncharted games and not the more dark serious feel of TLOU.
This is nothing new to gaming. Gamecube's Resident Evil 1 remake used two models you could easily tell. Close up cut scenes looked way more detailed compared to the gameplay models.