
(CriticalIndieGameR)There have been a few voxel-type shooters recently, all of which took a bite out of Minecraft when it came to aesthetics. Ace of Spades and Guncraft each tried to carve out a niche for themselves -to varying degrees of success. Guncraft never did catch on much, and its servers are pretty bare these days, and after Jagex took on Ace of Spades interest in it all but died out. So why should Blockstorm be any different from past attempts at the voxel FPS?

Hardcore Gamer: "What is surprising is that Blockstorm is just about ready to graduate from Early Access. It will launch with the following six gameplay modes: Assault, Capture the Flag, Castle Battle, Deathmatch, Hunt, and Team Deathmatch."

Duuro says:"Blockstorm it's a fun game, but just keep in mind the fact that you may not get your money's worth out of the purchase at this particular moment."
The game is so good. There's so much potential here, but they need an audience to help bring it to fruition.

GR-UK writes: "We'd like it to get better, we're certainly hoping that it will do so, because the promise of a Minecraft of Duty is certainly an interesting one. Blockstorm is positioned nicely to deliver something akin to that, but there's some kinks that need ironing out before we can start handing out recommendations."