
TVGB: "Svensson is never one to hold his words on the forums, and even managed to throw one back at rabid fanboys writing the game off as "kiddie" from the trailer saying: " The initial reaction here I swear is the EXACT reaction so many of you posters had when we first revealed Zack & Wiki. Somehow, Z&W is now a posterchild title for the Wii in your eyes. Mark my words… you will feel exactly the same way about the level of quality in Spyborgs when it is done," and finishing off his points stating: "This is a big, epic game. A far cry from typical Wii shovelware.""

Mike Stout has shared some incredibly interesting insight into the development of Spyborgs.
Well that is interesting to know now. The game actually looked extremely polished from the Beta footage but the game play itself was still very lacking.

Mini Fortress writes:
"The Wii has a great library of games including titles such as Super Mario Galaxy 2, Donkey Kong Country Returns, The Legend of Zelda: Skyward Sword, and most of Nintendo’s first-party titles. However, there are a lot of great titles that have been shrugged aside, for one reason or another, that I believe deserve a second chance."
~I loved Other M I don't care what anyone says, I'll take that to the grave. :D
The other m was f'n spectacular. Loved the mix of 2d and 3d, loved the combat, loved the story, loved the game period. It could've used a normal controller though. I loved how simplified it was and how it was like an NES game with modern graphics but it was a tad clunky switching between pointing and holding the wiimote like a NES pad. Personally I'd love it to turn into a series alongside a new retro trilogy for wii-u. Maybe a new 2d title for the 3ds to highlight the 3d and please classic metroid fans.
The wii actually turned out to be one of the best consoles. Not console (lack of hd killed it IMO) but library. Metroid Prime Collection, Other M, Zelda TP/SS, Xenoblade, The Last Story, Okami, Fragile Dreams, Fire Emblem, New DKC, Pandoras Tower, and many more damn good titles. I think people will look back more fondly. They kind of got the image of a kiddie casual console but in reality that was in addition to the core games not instead of.

"Spyborgs was released for the Wii on September 22, 2009 with a MSRP of $39.99. The game was developed by Bionic Games and published by Capcom, and it received an ESRB rating of "Teen" with "Crude Humor, Fantasy Violence, Mild Language" being listed as content for gamers and parents to be aware of.
How many hours have U.S. Wii owners reported playing Spyborgs since the game released? Brew yourself some coffee, and let's take a look!", writes CoffeeWithGames.
So from what he is saying, the art team and game play team will be working in different states. One making kiddie graphics the other making more adult game play, then you'll have a spokesman come out and say the game is for 5 year olds. Zdub may have gotten rave reviews but it failed to impress the main stream market. Not a very good sign when you start off comparing this game to the one you refused to market at all.
The guys working on this game worked on Resistance fall of man, ratchet and clank, World of war craft, The sims, and call of duty. I would call that some serious experience. This is an adult swim feel to it and really it should have been shown there first. Showing this to people who are not fans of this type of humor will get ignorant responses. This doesn't seem to be a Zdub at all. We will see what they can pull off but it is very easy to be dark even with this color palette.