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370°

Yoshinori Ono Developing Unannounced PS4 Game; Still Working at Capcom

Capcom’s Yoshinori Ono resigned today from his position as Director of Capcom Vancouver, but he’s still working at Capcom proper, and he's also working on an unannounced PS4 title.

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dualshockers.com
Abriael4360d ago (Edited 4360d ago )

Someone hurried to comment without reading the article (or even the headline, mind you).

No. It's not deep down.

nthstew4359d ago (Edited 4359d ago )

greatness awaits..
- Guerrilla Games Open World RPG IP.
- Quantic Dream IP.
- Media Molecule IP.
- SONY Santa Monica IP.
- SONY Japan Studio IP
- SONY Bend Studio IP
- SONY London Studio IP
- SONY San Diego IP
and now CAPCOM Unannounced Exclusive IP and more to come..
PS4 will dominate the console market like PS2 and PS1 did..

Mainman4359d ago

He's not going to work on a new Street Fighter?

XiSasukeUchiha4360d ago

It's a new game baka! remember to read the wording of the article very careful, and since Yoshiniri resign I'm seeing a potential kickstarter game soon with my eyes I see almost everything!

Abriael4360d ago

You didn't read much better than he did. He's still working at capcom. He just resigned from capcom *vancouver*

Persian_Immortal4360d ago

Cool down that trigger finger buddy before you shoot a friendly.

wsoutlaw874360d ago

but you dont understand how important being first is, even if what you write doesnt make any sense.

chikane4359d ago

@XiNarutoUzumaki

how in the hell is it deep down when the title says Unannounced

http://a.gifb.in/389198g6g6...

PS4isKing_824359d ago

Read. "Unannounced ps4 title"

+ Show (2) more repliesLast reply 4359d ago
MeteorPanda4360d ago

don't! l can't take hype for bloody roar and getting disappointed :<

maniacmayhem4360d ago

I keep seeing that link everywhere I go. I would love a new Bloody Roar more than anything and if Yoshinori Ono was behind it I would have 100% confidence it would be awesome.

But like Fallout 4, I refuse to get my hopes up and believe this game is coming out.

Chevalier4359d ago

Except Konami own the IP and it's unlikely if he still is contracted to Capcom.

CervantesPR4359d ago

i would have a heart attack if that happened

bahabeast4359d ago

i was just talking about bloody roar with my cuz it was good days.

+ Show (2) more repliesLast reply 4359d ago
kenshiro1004360d ago

That too. Next gen Onimusha....-drool-

Legendary-Status4359d ago

OMG shut your mouth you make a nxt Gen Onimusha ill be running thru my house..

Bowzabub4359d ago

I have been asking for this for about 6 years. I hope you are right.

Vandamme214360d ago

It's street Fighter for ps4

Akuma2K4359d ago

I really hope so, its gonna be awhile before ps4/xbone even see SF5 (at least 4 to 5 years as stated by Capcom).

A port of USF4 to ps4/xbone makes plenty sense.

diehardmetallicafan4359d ago

hahaha i soon as i saw your comment and your name i straight away thought of street fighter: the movie the game

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490°

Street Fighter V Executive Producer Yoshinori Ono Leaving Capcom

Few among Capcom’s developers are as well known as Yoshinori Ono, who has basically been the face of the Street Fighter series since IV. Now, he's leaving the company ad the brand.

Fluttershy772114d ago

Not sure if good or bad. SFIV was amazing, Capcom had a winner there they should have supported it. SFV is Ok. Fighting games are a niche thing, so they try to incorporate as much people as they can, but when the game is so basic and easy to execute, it becomes boring after a while. A good fighting game is a hardcore game.
What I want from Capcom for the future is another Alpha, with the same amazing art style and animation (that's key) but Hardcore don't make it accessible... if you want to be good, learn it.

Abriael2114d ago (Edited 2114d ago )

Losing a developer as experienced as Ono-san is never good. He may have made mistakes, like everyone, but the experience he brings to the table (of good and bad things) is doubtlessly valuable.

Sonic-and-Crash2114d ago (Edited 2114d ago )

@FLutter... i agree with Flutter....i wouldnt call that a loss for Capcom , Yoshinori along with other new generation developers were responsible for wasting/destroying a lot of legendary Capcom franchises ....just remember RE 5-6-7 (and probably 8) , under the supervising of Jun Takeuchi , or DmC and UVM3 ...

These younger generation developers were underdogs previously on big games but not directors or high ranked developers and that s why dont know how to properly make great games or reboot them ...Capcom made a lot of mistakes the past 10-15 years putting these guys in director /producer positions

jznrpg2114d ago

@Sonic you aren’t blaming management at all which makes little sense . Corporate had the ability to green light projects , not the devs themselves . Sure devs can make bad games but the past mistakes of Capcom and even Street Fighter are definitely part of managements fault . I don’t have direct knowledge but I do know when you fail at a company it always starts at the top .

Sonic-and-Crash2114d ago (Edited 2114d ago )

@jznrpg.....yes iagree ...the problems are mainly management s fault by just greenlighting the funding of one project and dont having quality standards to be at least comparable /similar in assets with previous games of the IP ....

Capcom for some stupid reason does this a lot as they seem to care more to grab the quick money from hype/expectations rather than creating an artistic product that will leave a legacy behind it....Some say in purpose are changing randomly the devs behind a new project in order veteran developers to not get the proper credits and publicity and in someway obtaining "property" over the IPs--example Mikami -Resident evil or Kojima -MGS , though that way unexperienced people with bad ideas tend to become head directors and develop sloppy games ....As of now i dont expect nothing else than medicority from Capcom for the next gen ....as the last game i liked from them was Monster Hunter World and before it Dragons Dogma ...any other game from the classical IPs they transformed it to cash grab mediocrity that doesnt have anything in common with older games(best example RE series)

bouzebbal2114d ago

Very bad news!!! Very energetic guy, and big loss

PurpHerbison2113d ago (Edited 2113d ago )

Just listen to this if you have time. https://www.twitch.tv/video...

+ Show (2) more repliesLast reply 2113d ago
TechnoGoat2114d ago

So you're saying make a niche game, even more niche?... got it.

2114d ago
solideagle2114d ago

SFV sold more than SFIV, I agree it had troubled launch but sales depicts success for SFV. I am assuming SFVI will be multiplatform now?

jukins2114d ago

Never know but I doubt it with any spending heavily on 3rd party content and exclusives. Depending how close it is im sure sony approached them

Imortus_san2114d ago

SF5 is multiplatform just like most SF games before it, the only reason its not on Xbox is Because Sony paid Capcom not to Launch on Xbox, so they could get rid of Xbox on Evo Championship.

Teflon022114d ago

Imortus
It's because the game wouldn't have existed if Sony didn't FUND the GAME. Not specifically pay for exclusive rights. They simply said it'll be a generational exclusive as return for funding.

Why the hell would Sony care if MS has Xbox at EVO? Lol. PlayStation is the prefered spot for fighting games, that wouldn't even make sense. Now Call of Duty and Activision I can believe that for since Xbox was the only spot for shooters in the 360 Era

Imortus_san2113d ago

@Teflon02

That is a ballant Lie that you keep telling yourself, Capcom never needed money, much less help to make the game they have been making for 30 years, and to prove it, you also have SSF4 lanch on PS5 to take out the Xbox 360 version from Evo.

"Why the hell would Sony care if MS has Xbox at EVO? Lol. PlayStation is the prefered spot for fighting games," - PS5 is last gen was Xbox 360 that rulled the Evo and had arcade sticks with 0 input lag.

+ Show (1) more replyLast reply 2113d ago
Terry_B2114d ago

Yoshinori Ono leaving is good.

People say he revived Street Fighter but seem to forget that he was just a sound designer before and had a big role in changing the fighting game industry into the dlc and microtransactions mess it is now.

Gaming4Life19812114d ago

I agree all the way with you fluttershy77 sf4 was amazing and sf5 is just ok. All I want is for capcom to stop trying to make these fighting games accessible and let people practice and get better like it used to be.

DeadManMMX2113d ago

They supported the hell out of SFIV. I remember having a large group of people to talk to about it at work. We were never going to be pros but man we loved it and all the updates. Then they went platform exclusive which was stupid and launched in a half finished state. It just hasn't been the same this time around.

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NeoGamer2322114d ago

Street Fighter V improved a lot from launch, but it really tainted the franchise for me. Maybe some new leadership will mean a better game next round from Day One.

RaiderNation2114d ago

I was really turned off by the business model of SFV. Charging full price for the game and purposely holding content out to charge extra for it was ridiculous.

Viking_mo2114d ago

They did that on street fighter 4 and onwards. It was expected to happen. I wouldn't be surprised if they pulled that with street fighter 6

Teflon022114d ago

Holding content out?
Why are there so many ppl with these ridiculous assumptions. SFV released like that because they didn't finish the game. But do you seriously think the game could have released ever if they eere putting the content that's in it now? SFV helped bring Capcom back after not even knowing if they can fund a big game anymore at the generations start. The game was barebones. But they didn't make you buy a separate game like SFIV to Super SFIV. They game you all the game modes and updates, a story mode which is new mainline street fighter etc. While I get the issues with the initial release as it was bad. These weird narratives lol. Come on

RaiderNation2113d ago (Edited 2113d ago )

@Teflon02

"Why are there so many ppl with these ridiculous assumptions?"

Its not an assumption. That's exactly what Capcom did! They purposely released SFV with a severely gimped lineup of fighters just so they could turnaround and sell them for extra cash! There are older versions of Street Fighter with much bigger rosters. Plus it REALLY pissed me off that fighters like Sagat, Blanka, and E-Honda were put behind a damn pay wall! Those fighters are STAPLES of the SF roster and should always come standard with the main game! SFV was one of my most regrettable purchases this generation!

Imortus_san2114d ago

SF is dead, after this cluster f_ck they made, with charging like hell for a shit ton of Extra characters, and the new versions they released are all the same with some extra code, meaning if you dont have online all you get the the beta release.

RaiderNation2113d ago

Agreed! Putting staple characters like Sagat, Blanka, and E-Honda behind a paywall was about as big of an asshole move as you can make! Those characters should ALWAYS come standard with Street Fighter!

sourOG2114d ago

He’ll be an asset wherever he goes. The last street fighter presentation was fantastic and makes it seem like replacing him was a good move though.

neomahi2114d ago

Not a bad Executive Producer, a pretty goofy dude, at least he didn't push his own personal agenda on people like Naughty Dog have, and if he did, it was subtle. Ono knew how to separate his personal feelings from business, I think he did well. His demeanor strongly indicates how he feels every time he's on stage, but it didn't exactly manifest itself in games in a pushy way, it was subtle and I appreciate that from him.

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90°

Yoshinori Ono Reflects on Street Fighter 5

An interview on the lessons learned from Street Fighter's latest entry.

XxExacutionerxX2219d ago

I feel like Street Fighter 4 and 5 were just a rehash of old characters that also became paid DLC. Are they good games? Yes. Street Fighter will never be the same unless they bring back the arcade style feel(stop just thinking of EVO players), stop reusing old characters other than Ryu/Ken and maybe chun li. Capcom needs to Evolve Street Fighter with all new characters like Street Fighter 3 did before. Bring back a cel-shaded yet upgraded art style. Street Fighter 2 will always be the peak of this series.

PurpHerbison2219d ago

I'd argue they are thinking about the casual players more than the competitive players outside of balance patches. The gameplay in SFV speaks for itself.

The issue with making a bunch of new characters is possibly alienating fans that expect the tried and true characters. While I think SF3 is awesome, particularly Third Strike, they actually weren't very popular. And part of the reason was the ratio of new/returning characters. There was a dark age almost a decade long after that until SF4 revived the scene.

They can try to do what Guilty Gear and DBFZ did to give it an old yet clean updated look but I doubt they will ever go that road.

I agree that SF2 will always be the peak but it is extremely hard to compete with that considering its impact on the industry across the board.

Enigma_20992219d ago

DROP the games as a service part.

AK912218d ago

Just release a complete game at launch and you'll have no problems.

400°

Deep Down Hasn't Been Completely Given Up on by CAPCOM, Says Ono

Yoshinori Ono revealed that Deep Down hasn't been completely given up on by CAPCOM. The game could still be made at some point.

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wccftech.com
Chris_Wray2391d ago

It's not the most positive-sounding things though. "Not completely given up on" makes it sound like it could end up in development hell.

Segata2390d ago

Dude. That ship has sailed. They abandoned the engine. The game is canceled. They renewed the trademark so no one else takes the IP Just in case they want to come back. Nintendo every couple of years renews Eternal Darkness TM but do nothing with it. As DD has been dead a few years. It created a lot of turmoil within Capcom. They left the project and worked on the RE Engine and DMC5 and RE2 instead.

ilikestuff2390d ago

This game looked so good, wasn’t it supposed to be a launch game? Maybe a launch game for the next gen.

drunkenspy0072390d ago

End up in development hell? It went into then never came out of... I hear what you're saying, but it's just far too little too late.

CorndogBurglar2390d ago

"End up in development hell"? Its BEEN in development hell. They first announced this game back when they announced the PS4.

silenthillstrangler2390d ago

Could?! It already has, it was announced at the launch of ps4!

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ccgr2391d ago

Hope it gets finished someday...

Hardiman2391d ago

It'd be cool if this releases for the PS5. Announced during the beginning of the PS4 cycle only to release on PS5. Who knows but what I really want from Capcom is a Dino Crisis remake, Nemesis remake, Code Veronica remake and last but definitely not least Dragons Dogma 2! Imagine a sequel built for next gen consoles! It'd be incredible!

KaiPow2390d ago

We got so many Dead Rising games.. Just imagine if Capcom put that same amount of energy into the Dino Crisis series!

Segata2390d ago

With the same team behind the RE2 Remake.

Hardiman2390d ago

Very good point! I only liked the original Dead Rising myself but yeah it'd be great if they'd focus their collected efforts towards the series many want.

Shiken2391d ago (Edited 2391d ago )

It has certainly been forgotten though...I was (and will be again if it comes out) so hyped for this game back in the day. I literally forgot this existed till I saw this article however.

Alexious2391d ago

That's true, but all it would really take is a re-reveal at the PlayStation 5 Meeting in a few months with next-gen graphics and the hype train is back on track. Voilà!

rainslacker2390d ago

It just kind of dropped off the radar without any explanation, only to be brought up once in a while when people say, "whatever happened to Deep Down?"

DaDrunkenJester2391d ago

This game went through some dev hell, which is unfortunate since it looked really cool. The re-reveal didn't look to hot with a focus on more of an online MMO style, but I remember that first reveal with the dragon fire and all the ash and stuff flying around... We could probably hit that visual fidelity next gen. Hopefully Capcom is still working towards it.

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