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Critical Reception: Tecmo/Team Ninja's NG II

This week's edition of the regular Critical Reception column examines online reaction to Ninja Gaiden II, Tecmo's flagship franchise sequel that "isn't better than before, but [is] still unmatched in its challenge and speed," according to critics.

Known for its refined gameplay and punishing difficulty, Tecmo's Ninja Gaiden series has resulted in many thrown controllers since its 1987 debut on the 8-bit Nintendo Entertainment System. The series saw a revival in 2004 on the Xbox, where both Ninja Gaiden and its upgrade Ninja Gaiden Black met with some of the platform's highest aggregate review scores. Ninja Gaiden II debuts worldwide this week on the Xbox 360 to a Metacritic-averaged score of 82 out of 100.

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gamasutra.com
Greysturm6563d ago

No one can deny its a game targeted at a western audience, however that is the reason why it was never that big of a franchise. Had they based it on a coherent decent storyline this would be the hack and slasher to own but sadly their westerner focus on graphics + gameplay aparently hogged all the resources that would have made this game awesome and ownable instead of great and rentable.

ukilnme6563d ago

I'm a true NG fan so it will be great and ownable for me. Is there any difference between awesome and great?

beavis4play6562d ago

yea, big diff. awesome= god of war
great = NG

NG series is great fun; has fast combat and steep dificulty. but GOW series is an awesome total package.

BIoodmask6563d ago (Edited 6563d ago )

is a great game. The deep and satisfying combat system has always been it's strength and the 2nd one excels even more. The funniest thing about the criticisms(which are warranted) is that without the core gameplay mechanics to make a game fun there is no game.

In this area NG2 beats a lot of other action games. I can't speak for all fans, but that aspect is why I really enjoy the series.

slugg6563d ago

Are things that most people that are interested in this game will be understanding about. For one, the focus-- that's what I want in my action game, action. If I wanted to watch hours of cutscenes or try and follow some all-encompassing, bizzare storyline I'd get MGS 4. The other problem, the camera, is kind of "the price of doing business." If you give a player a plethora of tools for destruction, an awesome fighting and animation system, and expansive and varied levels to unleash the destruction on, its not surprising that the camera cant keep up. It was a slight nusiance in the original NG, and I imagine it wont detract much from NG II.

GiantEnemyCrab6562d ago

Agreed. And while I did fight the camera on one particular boss fight, it really hasn't been a problem for me so far.

The game is excellent and like you said it's an action game and this gives you lots of action. I don't want some deep story or long cutscenes, just let me hack off limbs and fight. I really think NG2 has some of the coolest enemies I've seen in awhile from the giant purple troll things to the werewolves to the scorpion like monsters made out of human bones.

Good times with sharp weapons!

Covenant6562d ago

The reviews have been a little mixed, but I don't think that will hurt sales one tiny bit.

Looking forward to sore thumbs.

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90°

Ninja Gaiden Sigma 2 - Team Ninja at its Finest

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

MIDGETonSTILTS171179d ago

Disagree.

Black > Sigma1 > Sigma 2

210°

The 10 Hardest PlayStation 3 Platinum Trophies

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.

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twinfinite.net
DarkOcelet3746d ago

I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.

Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.

I will never forget the day i got that Big Boss Emblem.

Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme

One of my proudest trophies :)

skcej3746d ago

yeah the Lost Planet 2 one was pretty ridiculous with the amount of time you had to put in but when I researched the list I found a lot of people saying that the Nom de Guerres were really annoying/ quite tricky to get. I did think about putting MGS 4, maybe it should have got an honorable mention. Impressive trophy to have though dude! :)

kotaku773746d ago (Edited 3746d ago )

Yeah! specially when you got to play over and over MGS4, when you could be playing, idk, MGS3 or any other game

FallenAngel19843746d ago

I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task

kotaku773746d ago

Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

Knushwood Butt3745d ago

+1 for Raiden IV

What is your best score in Overkill mode (online ranking rules) ?

kotaku773745d ago

I don't know what you're talking about

Knushwood Butt3745d ago

Raiden IV

Shhoting game

High score?

100°

Are AAA Games Too Easy?

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes

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playlegit.net
itsjustexuma4050d ago

From Software thinks differently

bacrec14050d ago (Edited 4050d ago )

Real Talk. Wish more companies would get the memo.

joab7774050d ago (Edited 4050d ago )

So do I. Unfortunately, it doesn't sell so it doesn't get made. At least it doesn't sell 5-10 million like Assassin's Creed, And all the others. Bloodborne is one of the best games I've ever played, and it ruins other games b/c it expects better of you. It wants you to play it for awhile, instead of moving on to the next big thing a week later.

It's goal is to consume you, and not just your time, but your patience and your will, and it promises, unlike other games, to reward you for that time w/ actual satisfaction.

breakpad4050d ago

eeh ?? have you heard bloodborne or Souls games ? ..no if the develeopers dont seek wide casual acceptance (aka all kids must play the game) no ... are not easy

bouzebbal4050d ago (Edited 4050d ago )

i think western games are getting much easier than ever.
japanese are the only ones who dose difficulty. Games like Ninja Gaiden, Souls, Bloodborne raise the level.

johndoe112114050d ago

Why? That makes no bloody sense. Most games have varying levels of difficulty, if you are someone who likes to be constantly punished and frustrated while playing a game simply start off playing the game on it's hardest difficulty. Why the hell should they make all games with only one level of frustrating difficulty, to pander to a select few who have nothing better to do than spend 10 hours trying to pass one level?

This argument makes no sense and since bloodborne released people act like they've forgotten about difficulty settings. People saying all games should be difficult and punishing are selfish and inconsiderate and don't give a damn about anyone else's time or preferences. if gamers want to spend over a month trying to finish every game then they should not complain when only 5 or 6 games get released every year. It's a senseless foolish expectation.

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rawrock4050d ago

From Soft makes Souls games hard the wrong way. Slow clunky controls and questionable mechanics and design. Anybody can make a game where you die a lot. It takes more talent to make a game with a good difficulty balance and smooth gameplay. I have not played Bloodborne but at least it looks to be step up in gameplay over the Souls games.

4050d ago
freshslicepizza4050d ago

from software became a aaa developer based on expanding its fanbase who often felt neglected to play games where if you die you suffer for it. the first demons souls game was not marketed as a aaa game, it grew from word of mouth and they managed to fill an area that was being ignored.

lots of aaa games are made easy and that makes sense since they want the barriers of people to play them to be as wide as possible. the more accessible the more will play is what they are thinking because aaa games cost a hell of a lot more money to make now than they did 30 years ago.

AngelicIceDiamond4050d ago

The industry doesn't use the word easy but "accessible" so yes games are easy.

joab7774050d ago

It's because they know that you won't be playing long. Only certain games get played over a period of time longer than 2 weeks. They just want your money, and want you to finish it. And they know that if you get the Souls reputation, you are screwed.

700p4050d ago

it depends on the game really.

BitbyDeath4050d ago

Depends on the difficulty setting.

Perjoss4050d ago

I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.

KryptoniteTail4050d ago

Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.

I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.

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