
This week's edition of the regular Critical Reception column examines online reaction to Ninja Gaiden II, Tecmo's flagship franchise sequel that "isn't better than before, but [is] still unmatched in its challenge and speed," according to critics.
Known for its refined gameplay and punishing difficulty, Tecmo's Ninja Gaiden series has resulted in many thrown controllers since its 1987 debut on the 8-bit Nintendo Entertainment System. The series saw a revival in 2004 on the Xbox, where both Ninja Gaiden and its upgrade Ninja Gaiden Black met with some of the platform's highest aggregate review scores. Ninja Gaiden II debuts worldwide this week on the Xbox 360 to a Metacritic-averaged score of 82 out of 100.

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
No one can deny its a game targeted at a western audience, however that is the reason why it was never that big of a franchise. Had they based it on a coherent decent storyline this would be the hack and slasher to own but sadly their westerner focus on graphics + gameplay aparently hogged all the resources that would have made this game awesome and ownable instead of great and rentable.
I'm a true NG fan so it will be great and ownable for me. Is there any difference between awesome and great?
is a great game. The deep and satisfying combat system has always been it's strength and the 2nd one excels even more. The funniest thing about the criticisms(which are warranted) is that without the core gameplay mechanics to make a game fun there is no game.
In this area NG2 beats a lot of other action games. I can't speak for all fans, but that aspect is why I really enjoy the series.
Are things that most people that are interested in this game will be understanding about. For one, the focus-- that's what I want in my action game, action. If I wanted to watch hours of cutscenes or try and follow some all-encompassing, bizzare storyline I'd get MGS 4. The other problem, the camera, is kind of "the price of doing business." If you give a player a plethora of tools for destruction, an awesome fighting and animation system, and expansive and varied levels to unleash the destruction on, its not surprising that the camera cant keep up. It was a slight nusiance in the original NG, and I imagine it wont detract much from NG II.
The reviews have been a little mixed, but I don't think that will hurt sales one tiny bit.
Looking forward to sore thumbs.