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100°

Project CARS E3 Preview (PSLS)

"The demo itself was only for a handful of laps, but it was enough to get a good feel of the game. Unfortunately for me, I had a couple of crashes when playing Project CARS, not from the driving variety. Still, when the game was running as it should, I honestly could not tell it was any less carefully and lovingly put together than Grant Turismo, DriveClub or even Forza Motorsport." -Eduardo Rebouças

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playstationlifestyle.net
ftwrthtx4362d ago

Sounds like it still needs work

Skate-AK4362d ago

This wasn't a very good preview. He didn't talk about the handling at all. Or the AI. The two main things in a racing sim.

CernaML4361d ago

The handling reminded me of the Shift series... which was my BIGGEST worry. The car just whips around with a little dab of input lag. Then theres the problem of the framerate being a total disaster. I thought these phonies stated that they got this game running at 60fps on the PS4 already. Its not even close and the image was aliased up the whazoo.

Then theres the problem of one of the devs getting upset when I accessed a "secret" options menu that controls time of day, assists, difficulty, etc. Hmmm I wonder why.

Skate-AK4361d ago

Oh man. I hated Shift 2 Unleashed's handling. It was so bad. I can't believe they haven't fixed the input lag yet. I would say they didn't want you to access that menu because the game would probably crash. When something like that happens the devs just say don't do that? What would happen if you kept going? Think they would take the controller form you?

CernaML4361d ago

He DID take the controller from me so he can reset everything back to default. There was literally only one car and track to try in the same time of day. How unfinished was it?

60°

The rise and fall of Project CARS

With exclusive insight from Slightly Mad Studios co-founder Ian Bell, we dive into the tumultuous history of Project CARS.

TheColbertinator251d ago

The 3rd one just pushed me away forever.

GamingExplained101250d ago

The third one was the best racing game in years. You can make it as realistic or arcade as you like, with tons of options to meet the performance points for each race. The graphics were great on PS5, running at 60 FPS 1440p on quality mode, it was certainly good enough. It was a lot like the Forza games, just more flexible in its sim and arcade options to cater the game to how you wanted to play, it's absolutely criminal how this game was trashed by losers who didn't get it and wanted to hate on it.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai1291d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox1291d ago

because it was always a project and it never got finished :D

ChubbyBlade1289d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole1288d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow1290d ago (Edited 1290d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow1289d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad1289d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist1289d ago (Edited 1289d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace1289d ago (Edited 1289d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad1288d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim1289d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter1292d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.