
The Phantom Pain has a map about a third of the size of GTA 5.

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.
I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.
I’m actually shocked that it doesn’t get calls out for this more.

Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of "Borderlands 4" in its latest quarterly earnings.

O'Dell Harmon Jr. writes: "Before we say goodbye to 2025, let’s take a look back and see what were the most downloaded games of the year. It was a great time for sports, shooters, and some new PlayStation VR2 games. Sports favorites topped the charts in US/Canada and EU, with NBA 2K26 and EA Sports FC26, respectively.
Juggernaut GTA V found a home in the top three for both regions, with new 2025 release Battlefield 6 claiming second place in the US. Fortnite took top place for free-to-play games, and Beat Saber continues its PS VR2 success."
It’s funny to watch the only games EU and USA agree on was Minecraft and back ops 7 both regions on 6 and 7 spot respectively other than that FIFA rules EU
I would like to see a list that has both free to play and paid games together, but at least we have this.
To this day GTA5 is a top downloaded game and it makes me wonder if the industry is really ready for GTA6. I imagine almost nothing else will sell during that game's release window.
Tiny
Kojima will put thousands of secrets in there no doubt
A big map doesn't mean anything without an incentive for the gamer to explore. GTA games never fail to fill their worlds with intricate details that gamers like me love to find. The quirky gameplay and the stealth mechanics are the reason I love mgs, the map size is irrelevant imo but it is nice to have more freedom and not being confined to linear map levels. In summary map size does not in anyway shape or form equate to more value for money when purchasing a game like mgs imo.
Mgs ..The only game that i think ( big ) open world is a bad idea .. I hope kojima but some cool stuff in the game
Comparing those 2 maps is completely pointless. You need to factor in the speed at which your character moves, how fast he will walk and run, and what vehicles will be available.
In MGS games, the character is always pretty slow, well he moves at a human pace, so even though the maps in MGS games are traditionnally quite small, it takes hours to go through them.
Whereas in GTA games, you can actually go from one end of the map to the other pretty fast, the GTA games are not realistic at all in this regard.
Bottom of the line is, you can't really calculate a kilometer in a game, for a start, let alone say it measures exactly the same as in an other game.