
Uwe Bassendowski, chief of Sony Computer Entertainment Germnay (SCED) claims that the development of Sony's virtual reality headset (Project Morpheus) is finsihed. In an interview with Gamesindustry.biz during E3 2014 he explains that the hardware development is completed:
"The development of the hardware is completed. Now this hardware requires appropriate software and this is a lengthy process. We will publish exactly when we start to have a portfolio of x amount of games and in the long run a portfolio of other x amount of games. If we can foresee that, then it is time to go into the market. Before that, this makes no sense. A lot of studios are working on that issue and when they say they have clarity as to when they can take a possible release, then we can make it into a release strategy."
A classic genre takes on new life in VR, so here's a rundown of the best VR platformer games available in 2026.
Can’t be a good list without astro bot and moss and moss book 2 they are the cream of the crop.
If his choices are as good as those 3 games then I gotta try the rest of his list
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
VR is a medium perfect for adventuring through new lands, so here's some of the best VR Adventure Games available in 2026.
Are a bunch of games, some of which are nearly 10 years old not one being from 2026. Barely one from 2025.
I do like the irony of the closing paragraph though, "Why VR Adventure Games are Thriving". Really buddy?
Nice.
Really can't wait to see it with my own eyes.
Price reveal at gamescom ?????
All I can say is that 2015 is going to be an amazing year for PlayStation. PS4 is already off to an outstanding start and is looking to end it's 1st year with at least 10 million units sold. Then their going to release PlayStation TV which I have a feeling will be a hit among casuals and has the potential to become a fad. Then there's Morpheous bringing VR, which i have no doubt is going to be huge.
I don't believe they have finished the development of the system, probably just the spec has been finalised as they were still looking at oled last were heard (which is a must have if Morpheus is going to be worthwhile.)