
A collection of Tweets from everyone's favourite gaming director who enjoys being cool and annoying those who he deems idiots.

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.
I thought they focused on big kaiju like fights which felt gimmicky and thy brought this new character in to try and get away from the leading star
*Spoilers*
I mean they pretty much killed 3 big characters. They killed Jeanne, Luka and Bayonetta herself and it's not the fact they died it's how they died, we've seen Jeanne and Bayonetta survive countless things yet they go out by the lamest ways possible.

Nintendo has updated Bayonetta 2 to version 1.2.0 and they have also shared the patch notes for this update on the Nintendo Switch.
LOL that first tweet!!! good grief!! the sheer ignorance! wow.
I'm really happy that people have begun to calm down over Bayonetta 2 being exclusive.
It's looking like a really solid game and the fact that you can get the first one, with new costumes, alongside it for free, physical or digital, makes it a really great package deal that fans who first experienced the series on previous-gen platforms(like myself) won't want to miss out on.
Really, I feel the only ones left who are complaining, are the closed-minded console war soldiers that are skipping it just because it's on a Nintendo system.
If the XBone ever comes down enough in price and gets a few more games that I want, I might give scalebound a try.
Kamiya's games, so far, have been consistently great regardless of console.
For me, at least.(still loving Vanquish!)