
30kpolygons attended the event in Atlanta, GA, and here are their thoughts on the event.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
I was kinda annoyed that I couldn't go, sold out too quickly to pick up a ticket. But after reading the article it makes me feel glad that I didn't go. Not even that interested in battlefield code but destiny code sounded interesting.
I went in Los Angeles CA, and even after the long line and wait, there was still at least 10 seats open. I was damn surprised! Was fun though, met some interesting people, and got to enjoy it on the big screen.
It was pretty awesome, and getting to see Uncharted 4 on the big screen was mind blowing...
The thing was fun. But I wouldn't do it again next year. I don't see the codes as being a big deal as they are also available to people who register. I hoped for a little something more.
Attended the one in Oklahoma City. Sold out but had lots of no shows that even after the waiting list people were seated, still had close to maybe 100+ seats available.
Audio was rather low. Digital signal was terrible for some key (interesting) parts of the show. Screen went black a few times. It was very poor in presentation, in my opinion.
Add on the issue that Sony's conference was very lackluster, and you can hopefully see my utter disappointment. An example? How about a barely 2 minute mention of things associated with the Vita, however, some crappy ass stuff about a Powers cartoon and its creator occupied some 5-10 mins of the show. Talk about a yawn-fest. Also, not sure about the rest of you, but the "indie" stuff is quickly wearing out its novelty. It's quite hilarious to see some game that look like it was pulled from the early nineties (in regards to graphics AND game play) get announced as "only on PS4!"
Sure, the tickets were free and some worthless codes and a poster were given away, but the event was definitely not worth the hassle of scrambling for tickets.
Even worse for me, I drove 3.5 hours to attend this thing.