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Before They Were Stars

Everybody starts small. Before his acting career kick off, Brad Pitt dressed as a chicken for the El Pollo Loco restaurant chain. Before he started writing, Stephen King worked as a school janitor - as did Kurt Cobain.

The gaming industry's star players are no different, with diverse backgrounds full of unexpected details - Supreme Commander designer and Gas Powered Games CEO Chris Taylor, for instance, used to be a stand-up comic. And along with some unusual life experience, most have the odd game or two that could only really be politely described as a "learning experience." Here at OXM, they are not afraid to embrace the dirty truth, so they hunted down some of the big names in Xbox gaming to quiz them about their surprising - and occasionally shocking - pasts.

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oxmonline.com
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer40d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde38d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy38d ago

And then MK1 killed it again.

DivineHand12538d ago (Edited 38d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net