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Unplugging Kinect does not get you more HP

Dear Media: The GPU change was developer facing. Unplugging Kinect does not get you more HP. Devs have to code to the new specs

XiSasukeUchiha4364d ago

Ok, that's makes more sense. Thanks Major :)

imt5584364d ago (Edited 4364d ago )

Wait, what???? You really believe that Xbone now without Kinect get a new 10% GPU power?????

4Sh0w4364d ago (Edited 4364d ago )

-Well if you actually read what they said it's just a matter of the new SDK allowing them to use 10% more GPU on the dev side already there but that was not available for use, now opening it up for future games.

"Yes, the additional resources allow access to up to 10 per cent additional GPU performance. We're committed to giving developers new tools and flexibility to make their Xbox One games even better by giving them the option to use the GPU reserve in whatever way is best for them and their games." 

"GPU reserve" means the previous SDK partitioned 10% of the GPU for future Kinect functionality/games, this will NOT affect the current the UI functionality or current Kinect games as it wasn't being used anyway, just intentionally reserved for future Kinect based future plans/games. #1If you remember prior to X1 launch micro already stated that the Kinect based GPU resources along with the OS footprint will be reduced with new SDK's, similar to 360. #2 Again yes this will give devs who want it more power but I am dissapointed that this points to them not exploring bigger more advanced kinect implementation in future games.

Edit threefootwang, wth are you talking about?, it has nothing to do with whether or not yyou are using kinect. Read u got owned comment if my explanation is too much for your brain he summed it up nicely.

u got owned4364d ago (Edited 4364d ago )

The GPU always had the 10%, its just that was reserved for Kinect now they freed up that 10% for developer to use however they choose to.

threefootwang4364d ago

Lol @ 4Sh0w

That means MS would have to be changing things every time someone plugs in or takes out their Kinect...think about how dumb that sounds

Eonjay4364d ago (Edited 4364d ago )

@4Show

I believe that if a developer want to, they can reclaim it for Kinect if they choose to do so, but this really sounds like the death of Kinect for real...

Polygon was the biggest offender by making it sound like people who bought the new Xbox One without Kinect were getting a more powerful system than others have gotten. Everyone gets the boost but its developer independent so you have to wait for it. Microsoft announced that the new Dev Kits go out in June... although I hope they mean new SDK... because why would you need a new Dev Kit.... but yeah. Its a small boost for ALL Xbox Ones and all improvements are appreciated.

imt5584364d ago (Edited 4364d ago )

I will just copy/paste myself from another thread. I really can't believe that some people really believe new SDK added new 10% power! NO, IT'S NOT! Well, MisterX think it is.

Anyway :

Microsoft FREED UP EXISTING GPU RESOURCES with new SDK's, NOT ADDED NEW ONES!!!!

Total of 1.32 TFLOPS 10% were reserved for Kinect!!!!

I presume that i will get a disagree votes from someone. But i really didn't said nothing wrong.

NewMonday4364d ago

@4Sh0w

so before Kinect was using 0% resources? it just doesn't add up.

and how about the millions of dedicated fans who paid the high price and bought into the so called "future vision"

kneon4364d ago

@threefootwang

No it doesn't mean that at all. It just means that if you are playing a game that is making use of the resources that were originally reserved for Kinect then Kinect functionality won't work while you are playing the game.

tuglu_pati4364d ago

Everyone please refer to imt558 post above he sums it up really nicely

GameDev14364d ago (Edited 4364d ago )

@imt558

Your below explanation actually makes sense to me the most as it is a little confusing

But what does you mean by freed up GPU resources in a new sdk? Was the kinect using those resources for them to be freed up or have they just been there? And what will to the resources if you connect the Kinect back

@tuglu pati

Ah I see, but wouldn't that render the Kinect useless to most developers as they would want to utilize any power they can get out of the Xbox?

tuglu_pati4364d ago (Edited 4364d ago )

@GameDev1

It doesn't have anything to do with plugging or unplugging the Kinect. Its just resources that were reserved for Kinect during game sections, now those resources are freed up so Developer can chose not to use kinect at all during on their games.

@below

No the power wont increase they are not changing the hardware. MS just freed up some bandwidth which was reserved for kinect features. Why is that do hard to understand.

Army_of_Darkness4364d ago

So let me get this straight.....
Xbone's power will increase with the power of the cloud and now it's power level will increase even more without kinect holding it back?!
Freiza... Are you trying to intimidate a super saiyan (ps4)? ;-)

SilentNegotiator4363d ago

Anyone that thought this news meant that unplugging the Kinect was going to automatically give Xbone a performance boost should be branded with a symbol that makes it illegal for them to work in game journalism. They clearly lack the understanding of technology and research ability.

4Sh0w4363d ago (Edited 4363d ago )

Eonjay I agree with you, although I wouldn't say it's the death of kinect micro will still show a upcoming kinect based game at E3 to save face but it definitely signals a lack of pushing further advancements in kinect games (that's why 10% was reserved, to be exploited later). Kinect is still awesome with the UI integration but truth told I'm sad it seems micro won't be pushing deeper kinect integration, graphics are great but I like new ideas and new ways to immerse myself in games too.

newmonday of course kinect always uses a small fraction of system resources for things like the UI but that has nothing to do with reserved allocations on the game side put in place for devs to do deeper coding for kinect integration or full kinect based games.

Gozer4363d ago (Edited 4363d ago )

@imt558, threefootwang, NewMonday, tuglu_pati

You guys obviously don't understand what was said. He was simply letting people know that unplugging the Kinect would not change the games you already have by 10%. Which is a pretty idiotic thing to think to begin with. The games currently available have been coded to allow 10% for the Kinect. But games going forward can be coded either to reserve the 10% for Kinect, or use the 10% to boost the GPU.

PandaExpress4363d ago

10% of more crap is still crap guys,

miyamoto4363d ago

Another PR disaster courtesy of M$...
But this time Microsoft's funded websites jumped the gun

Now prove how Eurogamer and Polygon are Microsoft's reputation management website. Jumping the gun on false information trying very very hard to get a scoop.
And they got a very big scoop of crap! LOL!

I told you people Xbox One will never recover from the PR mess the house that built the Xbox brand makes every time they open their mouth.

You have to go to the root cause of all these disasters.

MarkusMcNugen4363d ago

It's super easy to understand. 10% of the GPU was reserved for Kinect for developers to use. Now the Microsoft has removed the reserve for the kinect, developers with the new SDK will be able to take advantage of that 10%.

Kinect development will go back to what it was with the 360. It will now to be up to developers to decide what percentage of the GPU will be used for kinect, instead of having 10% available and only using 2%.

I dont think this is a PR blunder, it's fairly straight foward. Kinect 2.0 is now going to be an accessory like Kinect 1.0 was, instead of being part of the console.

tuglu_pati4363d ago

@Gozer

i dont know where you arw getting that. I understood that from the beggining.

JackOfAllBlades4363d ago

I totally read it as hit points, lel

maddskull4363d ago

yeah but 10% isnt that much it may help a little. this was already on the xbox but both companies will continue to upgrade thing in their cnsoles. so there will be more further upgrades but not hardware upgrades of course

AceBlazer134363d ago

If I understand it. It's like you have 10 apples but they used to force you to donate 1 of the 10 to charity (kinect being charity) but now they're allowing you to keep it if you want. So games up to a point already gave away their apple but newer games might keep all 10.

ThanatosDMC4363d ago

Does this make the kinect useless when you use game which takes advantage of the 10%?

+ Show (19) more repliesLast reply 4363d ago
OwnageDC6504364d ago

Some people needed the clarification for sure. If only MS had never included the Kinect and concentrated on giving the Xbox One more power for the devs....

Nekroo914364d ago

The thing most people dont understand is that 10% of the 1.3 tflops gpu was reserved of the kinect. so its not getting more power but used in a different way..

stuna14363d ago

Exactly! Now the full 1.3 tflops are able to be utilized by developers, before freeing up the 10% only 1.18 tflops was available.

BG115794363d ago

Technically nope. Ihe console still won't use the 1.3tflops. Even without kinect, the console still has two OS to managed.

4logpc4364d ago

Sad he had to clarify. People that spun all of those poorly written articles was just sad.

whothedog4364d ago

I knew it didn't work like that, but why wasn't this already the case when the Kinect became not mandatory for the system to work.

Dudebro904364d ago

Because it takes time to re write the SDK.

Gazondaily4364d ago

And the usual culprits stirring the pot in the comments section on here was just as sad.

This is getting really sad and pathetic now.

snookiegamer4364d ago (Edited 4364d ago )

@Septic

Do you enjoy visiting articles (over, and over again) just to find 'Pots' and comment about the 'usual culprits' stirring them?

If anything is sad and pathetic, it's someone who trawls through the very articles/comment sections they purport to loathe.

Gazondaily4363d ago

Its not the article sections I loathe as much as the 'gamers' who infest the comments section.

Whats your point though culprit?

HugoDrax4363d ago

For some reason fanboys always demand that Microsoft clarify their statements, or show evidence for everything they claim.

stuna14363d ago

You don't have to be a fanboy if you're demanding clarification of statements made by a company that hasn't been on the up and up to begin with! For further clarification just look at the trail of messes they've made for themselves this past year. You'd be a fool not to question things at this point.

Hellsvacancy4363d ago (Edited 4363d ago )

That's because they talk so much bs, you can't believe anything coming from MS, they say one thing and then change their minds

christocolus4363d ago (Edited 4363d ago )

@hugo

You are right. Just take a look at stuna above.most of his comments in every xbox article are always downplaying and accusing Ms of one thing or the other

@stuna
its no surprise you are here again and the first to reply Hugo. You hate the system but you and others like you are always in evry xbx thread,this article is a clarification being made out to all xbx one owners and those who plan to get it. Do you own one or plan to? Cos the way you keep talking trash abt MS I don't think you will ever own the console and if that's true,what you doing here? How does the 10% increase affect you?

@hellsvacancy

Talk BS?lol,I think you guys need to give it a rest.Its funny cos it seems anything which tends to help make the xbx one a better console is automatically labelled BS by you guys i.e Dx 12, 10% gpu, cloud = BS? Why is that so? You guys really need to spend more time worrying about other things than following MS with pitchforks 24/7. Let those actually interested in the console worry about the BS. Imo and that of most xbx fans, the new team is doing a terrific job.if MS has found a way to give devs more gpu hp then it is highly welcome and something xbx owners should be happy about. How can this be so difficult to understand?and most of you are quick to spin it into something bad.

LordDhampire4363d ago

@Christocolus

Yes it ia BS, Microsoft has made more that enough lies to your face and you just accept it. Just think of Microsoft as your StockBroker promiaing you all this stuff only to not deliver and the opposite thing happens.

DRM can't be removed its not like flipping a switch, BAM gone
Kinect can't be turned off its built into the UI, BAM gone
Kinect is integral part of the system, we wouldn't remove it we want a unified system for developers, BAM gone

The they give you false hope which you eat up on and they still haven't delivered

The Cloud will give the xbox one processing power of three sun!!! Still haven't seen its relivance

Kinect Processing power will make new games up to 10 percent better, up to...which you can never really disprove this statement and if a game still allows you to snap you probably won't get more than like 4 percent if that.

Dx12...O man they just like saying things to give people hope, the xbox one already does most of what dx12 does, they know people like you will eat it up just like the cloud until you wake up its 2020 and you realize....the cloud is a lie!!! Noooo

MarkusMcNugen4363d ago

@LordDhampire

You have no knowledge of the networking industry do you? The cloud is very real, and so is cloud compute. The technology is in it's infancy so it will take a while before the infrastructure is in place and servers are optimized. You saying cloud-compute isn't real or going anywhere is like someone saying the same thing about the internet in the 80s.

LordDhampire4363d ago

@Markusthe cloud isn't some magical thing, the cloud is just data stored on a network vs locally, literally almost everything uses the cloud these days.

Its just no one else trys to usecit as a marketing tactic like microsoft to the masses who have no clue what anything is.

MarkusMcNugen4363d ago

@LordDhampire

Fair enough, I can definitely agree that Microsoft talked about its use like it was something easily deployed and currently feasible. I just got annoyed by all the statements making fun of cloud compute when it is possible and will get better with infrastructure upgrades and server hardware/software advancements.

+ Show (4) more repliesLast reply 4363d ago
Go_Go_Se7en_304364d ago

Good, the misinfo and FUD is appalling.

Back-to-Back4363d ago

Can XBOX's new Slogan be the following

"Better Without Kinect"

incendy354364d ago

Lol, Game Journalists are like kindergarteners, have to explain every little thing to them. And even then most of them don't get it.

Bigpappy4363d ago

That's because most of them are heat seekers and really care nothing about getting the truth out.

Kayant4364d ago

Paging Polygon.... Although it's not surprising seeing the misinformation around when you make a developer related news via twitter to the public without in depth explanation because of the constraints of twitter.

Show all comments (100)
20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia1576d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1576d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161576d ago (Edited 1576d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1576d ago
CrimsonWing691576d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1576d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791576d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1575d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1576d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1576d ago (Edited 1576d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1576d ago (Edited 1576d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1575d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1575d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1575d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1574d ago (Edited 1574d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1574d ago
Aloymetal1576d ago (Edited 1576d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1575d ago (Edited 1575d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101576d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1576d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101576d ago

Sad but true that was pretty much it.

Kurt Russell1576d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101576d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721576d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1576d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1576d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1576d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1576d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

Show all comments (39)
120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

Read Full Story >>
techstomper.com
darthv721753d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1753d ago

Maybe. But they were two early for VR and too late for motion control

1753d ago Replies(2)
Godmars2901753d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1752d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1752d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1752d ago
TheEnigma3131753d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1753d ago (Edited 1752d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1752d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1752d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1752d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771752d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1752d ago

Totally. They haven't been really all that relevant since.

Godmars2901752d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1752d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901752d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1752d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

Show all comments (22)