
Yes, guys, you read that headline right. It's only been two months since The Elder Scrolls Online was released and it's already half-off on sites like Green Man Gaming and Gamestop digitally.

When Elder Scrolls Online launched back in 2014, I didn't find much exciting about it. It was an MMO that stuck close to the template established by World of Warcraft, rather than the Elder Scrolls games that preceded it. Elder Scrolls Online wore the clothing, but it lacked the heart and soul, and fans were open with their disappointment. Five years later, Zenimax Online's exploration of Tamriel is celebrating 13.5 million players, up 2.5 million from the previous year. It's a fantastic turnaround, one which Bethesda attributes to the players that kept enjoying the game.

More and more games are starting to support cross-platform multiplayer and the lack of cross-play on Elder Scrolls Online is severely holding it back as the rest of the industry keeps moving forward.
Hilarious to see articles like this after all the bullshit posturing about cross play from Pete Hines and Todd Howard.
No it's not. The shit MT scheme is holding it back. You have to wait to open the loot or pay not to wait. It sucks.
ESO is fun at times but it has a few problems that ZeniOnline will never fix.

The staff at Gaming Respawn go over some special video game titles they could play forever in One Game We Would Play for the Rest of Our Lives
I would play a looter shooter like borderlands 2 forever. Not cause it's good, and it is... But because there's so much content there and ways to play and the endless guns would make it bearable.
The spin on this article is hilarious. I realize no one gives a damn about ES:O, but insinuating that it's just this game, and not every PC game, that gets such a dramatic price drop is ignorant.
Hell, savvy shoppers can pull a good 30% off of brand-new games before release; what's so odd about a sale for 50%? It's not like the greedy fools at Bethesda won't rake in their "lost" profit with a $10 monthly charge.