
IGN writes:
Nintendo of America debuted the WiiWare addition to its Shop Channel on May 19 and the service, which enables Wii owners to connect online and download original Wii games, has proven to be a success story ever since. Titles like LostWinds and Dr. Mario have provided players extra incentive to boot up their Wii consoles again and again, but Nintendo hasn't pulled back the curtain on its continuing plans for WiiWare just yet, and so a number of questions remain. How many games will launch each week? How many are in the queue? And are demos of WiiWare titles a possibility going forward? NOA's senior director of project development, Tom Prata, gives us some answers below...

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.