
With more hardware developers jumping on the VR bandwagon and Xbox stepping away from Kinect integrability, has VR killed motion control gaming?
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

You can get Hall effect controllers slightly cheaper, but you'd struggle to find as feature-rich a package without some heavy, heavy sales.

Pascal Gilcher calls DLSS 5 impressive but shares the "AI slop" sentiment, explaining the likely tech behind it and why he dislikes it.
I fail to see how this is AI shhhhlllloooop. Looking at the different games they showed, this has made many of them look far better.
If you don’t like it, just don’t enable it. Personally I think it looks great from the videos I have seen.
Making characters look more realistic not ok because we want the developer to decide on how the game was intended to look. - Internet
Change entire game through mods thus changing how the developers intended the game to be is ok. - Internet
All the comments I see are reminding me of how we got to the current state of gaming when microtransactions were first introduced: "It's completely optional guys, we promise! If you don't like it just don't buy it!"
I think we all know how that ended up.
Biggest Scam. Overrides lighting and shadow. So why keep Ray tracing? It's all a scam to raise graphic card. We now see Nvidia with Microsoft downturn anything against them. Sony is next!
actually they both can co-operate
You can not kill something what is dead for years,but the VR can bring at life the motion controllers if the former is sucefully.
VR actually uses motion control. It should not be considered the death of motion control, but rather its logical evolution.
MC gaming is already dead, but VR is (probably) going to enhance it. Killzone 3 was great with the Sharpshooter, an experience Ive not had on any other shooter or platform including arcade lightgun games, but imagine that with VR. Hopefully VR reaches its potential.
Motion controls just weren't as commonly well utilized as they should have been. A lot of the games made for them were awfully gimmicky and only a few games really took advantage of them in cool ways. VR could wind up the same way if they are not careful.