
Transistor is a tale of a woman, a sword, a conspiracy, and the virus trying to wipe them all out. And that’s only the first half of the game.
Developed and published by Supergiant Games, the team responsible for the excellent Bastion, Transistor is both alike and different from its big brother. Sharing an isometric perspective, a weapon as big as the character wielding it, and a system for gaining experience and leveling up, it’s easy to claim that Transistor is merely a pseudo-cyberpunk coat of paint on the basic Bastion experience. But then the Turn() function is revealed and that premise is immediately proven false.

Yagmur Sevinc from NoobFeed writes - Isn’t it such a blessing that the studio that gave us such great games like Hades and Bastion has also given us incredible soundtrack albums too? If you like these games, you might want to look at the five best songs that the indie studio Supergiant Games has given us.

Nevada Dru, from Bits & Pieces, goes through some of his favourite video game soundtracks.

WTMG's Leo Faria: "The WayTooManyGames staff lists their favorite non-horror games that scared them more than actual horror games released over the years."
I am kind of surprised by all the good reviews for this game. I am only 2 hours in, but I am so bored. Everything is so repetitious and the story isn't going anywhere. The game looks and sounds beautiful but where is the fun?