
The recently released shooter doesn't have a multiplayer component and to some, that's sacrilege. But it reminds us that multiplayer isn't a requirement.

Fanatical has launched its new Explosive bundle, and this one can help you save big on a collection of Steam Deck-compatible titles.
Wolfenstein: The New Order turns ten years old today, so we decided to play it again and discovered just how much of an extinct kind of game it is.
It's an outstanding game and so was The Old Blood. Also a lost era of gaming. Interesting, I received a physical copy of The Old Blood 9 years ago today from Poland. It was digital only in North America initially upon release so I had to import.

Wolfenstein: The New Order launched 10 years ago today, but can it stand up to the modern FPS titles it inspired?
I disagree. Its still a fantastic game, with very good gunplay and a surprisingly loveable cast of characters and a good story trough many different and interesting setpieces
All The New Order needs for my tastes is a this gen enhancement patch.
I played New Order a couple of years after launch and I give it an 8/10. The shooter holds up because it is focused on being a good shooter. There is no crafting, no RPG elements, no open world find the question mark Weapons are fun. Enemies are fun. Levels offer a nice mix of stealth and shooting. You get to be the predator; this isn’t a game about fending off waves of enemies while a robot companion unlocks a door. Most importantly, New Order is the last of a dying breed of single player shooters.
Weird all the Wolfenstein articles.
Can you guess what will be announced at Xbox showcase?
What Machine Games did with Wolfenstein franchise is awesome. The game play definitely to me , is still very fun to play !!!
Multiplayer games tend to be financial black holes. Even if the SP component is not compromised, there is always financial resources, maintenance and constant (costly) patches. All for a multiplayer that can't last past a year, if that. Rarely are they memorable.
I mean, remember BioShock 2 and Tomb Raider multiplayer? Yeah, me neither.
(Square Enix decides to add multiplayer, dedicate resources to it, then bitch and moan when the profit isn't as expected (and profit, as we know = revenue - EXPENDITURE)
So yeah, the ideal system is BioShock infinite: super single player games + post-launch SP DLC support.
Trying to use multiplayer as a selling point is ridiculous. I'd rather have a FPS with more content and 30 hours+ of gameplay than to have 10 minutes of a completely worthless multiplayer map.
Single player with good story and fun solid gameplay always works for me. Back to the game.