
games™ talks to the writers behind Batman: Arkham Origins, Mass Effect, Baldur’s Gate, Amnesia, Soma & BioShock about how to instil replayability in narrative-based games, and why it’s an integral part of games produciton

The League of Legends maker has eliminated around 12 roles across three publishing teams.

The two companies have combined to form Splash Damage Group with backing from investment firm Emona Capital.

Riot Games: "After a lot of discussion and reflection, we are reducing the size of the 2XKO team.
I want you to know that decision wasn’t made lightly. As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO. The game has resonated with a passionate core audience, but overall momentum hasn’t reached the level needed to support a team of this size long term."
Admin note: Using credit source title because Riot hides this news with just an 'update' title.
Yes it matters.
I have only ever replayed a games story twice.
Once with Mass Effect 2
and 8 times with Heavy Rain
It is nice to have a game that you can go through more then once but it is not a deal breaker
Depends what you gain from replaying it again.
New Game+ is always an encouraging factor into playing a game again.
It does to me. There are certain games you can play times over and never get bored with it. Not all games possess this trait.
Does not matter much, depending on the game type...
While this maybe a plus for some shooters and mp oriented games...
Sp and story driven games don't relay on it much...Given a solid story and challenging gameplay.