May 15th, 2014 Welcome to Sunset TV, your weekly dose of Sunset Overdrive news, footage, and answered fan questions! This week we dig deeper into the traversal system.

Insomniac has confirmed that a PS5 port for 2014's Sunset Overdrive is not currently planned due to a focus on Marvel's Wolverine.
:(
.
(well, they're likely also working with Nixxes for the inevitable Spider-Man 2 PC port as well)
This is new…it pretty much confirms it can happen eventually.
I thought Microsoft had publishing rights or something
“It is important to note that Xbox owns the publishing rights to Sunset Overdrive.
Therefore, a PS5 port would need to be approved by Microsoft.”
I said this eight days ago and got disagrees.

Does it still hold up in 2024?
We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.
So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.
Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.
Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”
Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*
The logic is just…I never got it
Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.
If they went with Sony like normal you might have seen a sequel by now.
Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.
For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.
Very cool. I'm really loving what I've seen from this game so far. I like this "Sunset TV" idea to give background info about the game, plus answer questions but I also don't want too much overexposure before release. Although I'm itching to see more gameplay and multi stuff it's smart of them to show only pieces of the same gameplay reveal.
Kinda in the same boat as you...I'm really looking forward to this game, but I don't want to know TOO much about it before it launches...although at the same time, when I first saw the CG trailer, I wasn't too sure about it, but with all the stuff over the last week or so, it's become a Must Buy for me...so there is a fine line between too much and not enough.
Oops, that was supposed to be a reply to 4Sh0w
What if they added air tricks to perform during the combo gaps?
Like a front and back flips and stuff like that?
Maybe it would make the game much harder, but certainly would add another layer of skill to the traversal movement.
I really like how he took the second question like a man.
It seems insomniac is having the most fun they have had in a while. This game will be a fantastic change of pace this fall, can't wait to buy it day 1.