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Oculus Researching VR Hand-Tracking Control, CCP Reveals

VRFocus - CCP Games has revealed that Oculus Rift virtual reality (VR) headset makers Oculus VR are researching hand-tracking controls for use in VR experiences. The company revealed as much during a VR videogame design developer roundtable at this year’s EVE Fanfest event in Reykjavik, Iceland. The talk was centered around the team’s upcoming VR exclusive title EVE: Valkyrie for both the Oculus Rift on PC and Project Morpheus VR headset on PlayStation 4.

amnalehu4420d ago

It actually seems strange to me that this was not one of the very first things they did. The ability to see your hand in the VR space seems pretty important.

ThanatosDMC4420d ago

They had to research Farmville first and how to press Like and Poke.

Shnooze4420d ago

That joke doesn't really make much sense.

Clover9044420d ago (Edited 4420d ago )

@Shnooze Nor is it funny. Troll somewhere else ThanatosDMC.

alexkoepp4420d ago

Partner with Microsoft, tech already exists and its in millions of homes already.

Pandamobile4420d ago

Kinect isn't fast enough or accurate enough for a VR environment (yet)

+ Show (1) more replyLast reply 4420d ago
serratos274420d ago

Sony's Project Morpheus had that covered with their motion controllers. Would be a bit humorous if they hadn't realized how important a controller would be until Sony's VR reveal lol. Though I doubt it.

Clover9044420d ago

Oh, I'm sure Oculus knew. It's not like Oculus was sitting on their hands. They have been consistently making progress on the headset. If Oculus could get something to track hands as well as Leap, that would be incredibly impressive. Obviously it would have to track your hand in a much wider area than just over the sensor, but it's a start.

https://www.youtube.com/wat...

specialguest4420d ago

Project Morpheus has the advantage on this feature. The PS camera tracks the Move or any device that emits the led light very close to 1:1. If Sony wants to develop a more complex VR hand, it might be possible to create a glove with leds on the tip of each finger to track finger movements.

starchild4420d ago (Edited 4420d ago )

I've thought for a long time that tracking gloves you wear would be a great solution.

Clover9044420d ago (Edited 4420d ago )

This is definitely up there in terms of fully immersing the player, but the very first thing that's required is definitely the headset itself, which Oculus is still tweaking. It's already blowing people's hair back, but the thing keeps getting better and better. Oculus has said that the next big challenge for VR is nailing down an input device, since a controller can break "Presence".

"In fact company founder Palmer Luckey labeled input ‘the next big obstacle’ for VR back in March 2014."

The VR is already so good that one of the first things that people do when trying Oculus Rift is try to look at their hands. Having hand tracking would be a huge step in VR, but the headset needs to as perfect as possible first.

ninjahunter4420d ago

That would be cool. I can imagine quite a few ways this would work out. Want to melee? PUNCH THAT GUY! Wanna open that chest? FALLLCCCOOOONNN PPUUNNNCCHHHHH!

starchild4420d ago

Wow, that guy massively freaked out. lol

SegaGamer4420d ago

That was brilliant. Seeing that actually makes me more excited for this thing. If it can make it feel that real then it must be really cool.

50°

Zombie Army VR: Everything You Need to Know

Zombie Army VR is creeping onto VR headsets later this month, and here's everything you need to know about Rebellion's latest.

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372d ago
50°

Morels: Homestead Established for PC VR

Morels: Homestead, a relaxing game in which you can create your own unique homestead, is available now for PC VR.

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110°

F1 23 Will Support PC VR But Not PSVR 2

Electronic Arts has confirmed that while F1 23 will support PC VR it will not support PSVR 2 on PlayStation 5.

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ApocalypseShadow1124d ago

That's fine. GT7 would overshadow it anyway at it has open wheel and regular cars.

Should have been spending their time updating Squadrons with better resolution, frame rate, haptics, etc as there isn't a game like that on PS VR 2 yet.

But it's EA. They don't think.

Babadook71123d ago

I agree. It would sell better on PSVR2 right now.

Knushwood Butt1123d ago (Edited 1123d ago )

A wasted opportunity, but I don't buy EA / Codemasters stuff anyway. Grid Legends just came out on Plus and I haven't touched it. Why would I when I have GT7 and PSVR2?

Abnor_Mal1123d ago

Not into F1 racing, but still a missed opportunity.

ApocalypseShadow1123d ago

That's where opportunity presents itself that they could offer something else that other developers haven't offered yet. Yeah. There's No Man's Sky. But a space game with a story would be great. Like the old days with Colony Wars.

Abnor_Mal1123d ago

Exactly, they could have possibly lured more players just from the inclusion of a vr mode.

I miss Colony wars and G-Police, Low-Fi I hope will scratch that itch when it releases. We also need a vr War/Starhawk game.

Knushwood Butt1123d ago

Just watched the trailer of Low-Fi. Most definitely on my radar.

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