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Below Dev: Microsoft Collaboration Is the 'Best-Case Scenario'

Nathan Vella, co-founder and president of Cabybara Games, believes that collaborating with Microsoft on Below is not only good for the game, but also his studio.

“They understand the goals of the game and of the company ..."

maniacmayhem4389d ago

And yet we got an article earlier about a tweet from some little known dev on how MS doesn't care or respond quick enough.

Like I said, MS can't cater to everyone. I'm sure every dev has their issues when dealing with a big company. It just seems that MS at the moment gets the headlines everyone wants to read.

porkChop4389d ago (Edited 4389d ago )

I'm sure there are other devs that have had a good experience with Microsoft. However, that doesn't change the fact that most devs have said Microsoft is a pain in the ass to work with and offers little to no help at all. Whereas with Nintendo and Sony it's smooth sailing for indie devs as everyone seems to be having very good experiences.

And you can write off today's tweet as some "little known dev", but some of the biggest indies such as Jonathan Blow have blasted Microsoft time and time again for being anti-indie.

maniacmayhem4389d ago (Edited 4389d ago )

Blow spends his whole time on Twitter crying about MS, even long after what was done to him. And his recent tweet he had to actually say "my bad" (a d-bag type of apology) because he spouted off some nonsense when MS dropped the price of his game for XBL, but then quickly remembered it may have been in the original contract for them to do so.

It seems the ones who get the spotlight are the ones that usually cry the loudest, but the one's who were treated fair or have no bad experience say nothing because it was business as usual.

Yes, MS has had a bad rep when it came to a few indies, I am not denying that. But to say anti-indie when they provided tools like XNA to anyone who signed up, a community driven channel where the community chose the games and the lowest fee for those devs and programmers that submitted their game to the 360.

I hardly call that anti-indie.

georgeenoob4389d ago (Edited 4389d ago )

I agree. Why should MS waste their time catering to EVERY indie when 60% of X1 owners won't even hear about it. Why not invest the time elsewhere like on an AAA exclusive (which is exactly what they're doing)?

The select few indies like Below which MS sees the potential are the ones that get the attention, not boring indies getting ported from iPhone.

I bought a next-gen console for a reason. To play next-gen games.

Gazondaily4389d ago (Edited 4389d ago )

@maniac

How many devs have complained about Sony when dealing with them? I recall only one and that was ages ago.

No one is saying that there are devs that are happy with MS. It's just that there are still problems that MS need to solve. Communication is a problem and a dev on here even complained about their treatment.

@pork

I agree with you but Blow is a terrible example. That guy is an insufferable, attention seeking whinger and the likes of him and Phil Fish, regardless of their obvious talents, are bad examples of people having remotely reasonable sentiments simply because of the entitled way they act. Their heads are too far up their backsides.

maniacmayhem4389d ago

@Septic

Like I said, I am not denying that MS has had its problems. But look how many devs still deal with MS and think about devs who don't complain.

If MS was truly as bad as a few of these devs want you to believe then why would anyone deal with them when there are other sources with just as big of an install base to go with.

Yes, sometimes communication does break down, it's a shame and as we all have read MS is working on this. They are not vets like Nintendo or Sony when it comes to video game relations.

I'm in production and I have dealt with all three and I have never had any real big problems besides Nintendo when it came to communication. And even then it wasn't a huge big deal.

As I have mentioned before it's almost as if some devs see someone like Blow mouthing off and getting some exposure for him and his game for doing it and deciding to go that route and what better company to pick on than the already tarnished rep of Microsoft.

+ Show (1) more replyLast reply 4389d ago
christocolus4389d ago (Edited 4389d ago )

I agree with the fact that MS can't cater to everyone especially all of the indies but they are working really hard and It seems they are trying to put more of their focus on aa titles while trying to work with as many indies as they can.

Agreeing to self publising and bringing down the barrier for indies was a really good move on MS part and I'm glad there are some indies who actually appreciate their efforts, I believe MS will keep making strides with their indie programme..its a new
initiative and there is room for improvemen, I just hope we don't start getting a lot of shovel ware though.

@porkchop

I think Johnathan blow is now onboard the xbox indie programme but imo the guy is very unstable and keeps making a mockery of himself. The dude isn't even among the most respected indie devs out there and I don't think anybody is worried about his opinions,infact no one takes his rants seriously anymore.

n4rc4389d ago

That's the biggest problem with indies IMO.. Most artists know jack squat about business.. And these guys like blow literally have no clue how to conduct themselves in a corporate environment.. Because most of them have never done so..

Yet now game directors are the public voice of their company when they could be entirely antisocial or huge ego maniacs or whatever else.. You could be the most talented developer on the face of the earth, but that doesn't mean you understand how to do business..

Even the tweets earlier.. Its so vague.. Its just a hissy fit.. Maybe he feels ms should be calling him rather then him picking up a phone? I can get through to Microsoft and I'm just a random nobody to them.. Its not nearly enough info to start judging

Automatic794389d ago (Edited 4389d ago )

I agree Maniac with over 1000 indie developers signing up and 250 of them on board. It will take time plus MS provides Dev kits (2 to each indie company) and tools, these things don't happen overnight. Glad to see MS having Capybara games working with them.

Note looking forward to playing Super time force game looks like a throw back to contra.

mkis0074389d ago

Not sure if you just worded that weird or what? MS has 250 indies signed up Sony has over 1000.

Borma4389d ago (Edited 4389d ago )

@Georgee "The select few indies like Below which MS sees the potential are the ones that get the attention, not boring indies getting ported from iPhone. I bought a next-gen console for a reason. To play next-gen games"

Which console is Soda Drinker Pro coming to again? Both will have crap Indie games and both will have amazing Indie games. But going by some Devs and evidence already made, PS4 may just get those first or exclusive.

@maniac That was for Xbox 360, the indie program where you voted, is it the same or worse on Xbox One? If they aren't doing that yet, they should.

@Michael Super Time Force is looking incredible.

TitanUp4388d ago

replying to your 2nd bubble comment.

minority of people are usually the loudest so they are the ones heard. with anything, games, developers, complaints.

if this dev is happy with microsoft then that is cool, happy developers mean good games.

+ Show (2) more repliesLast reply 4388d ago
aragon4389d ago

Ok I officially think Imma start ignoring articles about indie devs.

aragon4389d ago

Because every other day there's an indie dev bashing ms then another praising it, then u have fanboys bashing ms calling them moneybags, then titanfall devs say ms saved them when Sony didn't want to help then they are bashing ms again, then there's praise about Sony and indies then bashing ms and indies, I'm really gettin tired of this, they are free to have their opinion but my opinion was that I should ignore articles about indie devs praising and dissing ms and sony

Gore-Content4389d ago

This is ign's idea of gaming journalism.

Lucreto4389d ago

Sony have over 1000 indie developers making games compared to Microsoft 250 yet we don't see Sony under an pressure or ignoring any developer.

You can see Sony planned there indie response months ago while Microsoft cobbled it together over the last few months

Jazz41084389d ago (Edited 4389d ago )

Over 1000 that is way to many. I'm sorry. Have you seen the 360s indie channel after 8 years of indie games? I hope sony and its fans really plays the hell out of those thousands. If anything it will be free rentals for ps4 plus games for ps4 as that's what they seem to going towards.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai6d ago (Edited 6d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio6d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing6d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster926d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit6d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing6d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster926d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay8d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn28d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers8d ago (Edited 8d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn28d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown8d ago

You don't really know how this works huh?

Profchaos8d ago (Edited 8d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay8d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay8d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac7d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger8d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster30008d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde8d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood8d ago (Edited 8d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde7d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

Read Full Story >>
gamefile.news
Agent759d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_7d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.