
Sony's Shuhei Yoshida argues that Oculus & Morpheus aren't only competitors; in fact, devs of the former are basically prototyping for the latter.
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Sony announced its financial results for the third quarter of fiscal year 2025, alongside the traditional update on PS5 shipments.
Sony and Nintendo are both thriving and I'm happy, thank goodness for them or otherwise the whole gaming industry would be in shambles if they only had PC to rely on!
• Total G&NS revenue: 10.5 billion USD
• Operating profit: 900 million USD
• Hardware sales: 8M units shipped
• Software sales: 97M units
• PSN MAU: 132M
vs. Xbox:
• Total gaming revenue: 5.96 billion USD
• nothing else gets reported
It would be in Sony's beat interest to not rush next generation. Let 2029 or 2030 be the start of next generation. There is clearly plenty of demand for the PS5 and gamers are not asking for more at this time.
I think Switch 2 beat PS5 during December 2025 that is why the gap decrease to 1m units. Because during black friday, I know PS5 sales is 2:1 against the Switch 2.
And I just want to add that the PlayStation 5 is currently 1.94 million units BEHIND the PlayStation 4 when you align launches. While Switch 2 is 10M ahead against the Switch 1 when you aligned covering it's first 7 months.
I'm still not fully sold on VR (and yes, I have tried the new Oculus devkit). It won't be easy to top 4K clarity if VR still produces dizziness and graphics artifacts.
Obviously since Oculus allows developers and people interested in the rift to try it out and work with it unlike the morpheus which is all locked up and top secret.
Shu is a smart man. His logic is sound and it doesn't come off as a slight to Oculus. If Morpheus was announced as pc compatible...then they would have a serious issue.
So basically Sony is bragging about how much they're going to benefit from all the hard work put in by Oculus.
No, they are competing for the same space. That "space" doesn't exist yet. Not only that, they are on different platforms. And given how expensive VR will be over the next few years the markets in the beginning will much more defined.
That's what they both want at the start. Sony builds a foundation for a market on consoles and OVR builds one on the PC. Once an overall market becomes a reality, then they can start pushing for the same "spaces", whatever they may be.
Sony has they right ideas here. They are being very serious about VR. They know that trying to be the "winner" will only be bad for VR. Its going to take slowly building a market where one doesn't exist.
VR is going to be a tough sell, and while I have no interest in the Morpheus, I am thankful it exists. Without it VR has no chance. Same is true for the Rift. With both, VR has a fighting chance.