
by Snoopers-
Last week was held the Xbox 360 Showcase in San Francisco, and we've had the great opportunity to spend some quality time with the bests game designers of the Microsoft pool. Last friday we started with Shane Kim, Corporate Vice President of Microsoft Games Studio. Today we go on with the creator of the Dead or Alive and Ninja Gaiden series, head of Team Ninja and Katana enthusiast, the uncompromising Tomonobu Itagaki and his Ninja Gaiden 2.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
I can't stand this guy. He's always been so full of himself and his games aren't even that good.
I mean,jeezus...
Anyways,hopefully Itagaki will announce the Camera Patch soon.
"Yes, our game bombed. I insulted everyone and now my game is only an A-AA title. But it's not my fault. My Dev team sucks ass. Useless fools. And the 360 is terrible hardware. And critics obviously don't know how to use my camera properly. Framerate is overrated, only idiots would criticize that!"
Wow, atleast he's honest!
I gave Itagaki and his team alot of respect when I first saw DOA3 on the original xbox. The graphics for that game was simply incredible.
NG1 was a great game and I cannot wait for NG2.
if there is any bugs that need to be fixed they can be addressed with a patch,with that being said it's going to have a lot of new costumes up for downloads, plus it's going to have the ability to record your game play and display it online, just like halo 3 itagaki said.