All Channels
Popular
120°

Metal Gear Solid Trailer Given A Modern Facelift

"YouTube user José Mellinas has taken the original Metal Gear Solid trailer and given it a modern touch, making it look like the Metal Gear Solid V: The Phantom Pain trailer. Explosions and character introductions galore, the trailer looks pretty damn good and looks professional enough that someone who hasn’t seen the original trailers for MGS would be led to believe that Kojima has stuck with this format of promotion for years." - Angie, The Final Gen

Read Full Story >>
thefinalgen.com
KingKelloggTheWH4397d ago

http://n4g.com/news/1497041... Original video without being split

But seriously the person who made this should do more of them with like MGS3/4

WitWolfy4397d ago

I dont understand what this dude is trying to prove?

breakpad4397d ago (Edited 4397d ago )

Solid Snake that time was so serious and cool minded (like a real veteran should be) in MGS4 hasnt kept nearly nothing from all these elements...only coughs and growls like a drama queen ..even his mocap actor moves are terrible..

Allsystemgamer4397d ago

Like a real veteran SHOULD be? Are you kidding? I know many veterans who are not like that at all and they're awesome people.

breakpad4397d ago

yes ok... a "video game-anime veteran" i mean..

40°

Metal Gear Solid V: The Phantom Pain - Brutal Backlog

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.

Read Full Story >>
jumpdashroll.com
CrimsonWing6971d ago

I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.

I’m actually shocked that it doesn’t get calls out for this more.

franwex70d ago

It did. But the gameplay loop is still pretty good.

40°

Today’s Video Game Indie Scene Is Yesterday’s Mainstream-A Deconstruction Of Artistic Endeavor

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Read Full Story >>
activetimeevent.com
70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."