
Does Sony bring anything new to the concept of zombie survival MMO, or is H1Z1 simply another higher-budget DayZ clone? Many of H1Z1's elements are ringing an all too familiar bell, and SOE's "new" concepts were long pondered upon and considered by Rocket.

DayZ's latest console update seems tiny, but datamined files reveal what Bohemia is really preparing for 2026. Here's what players missed.

DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."
Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.
Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.
It's definitely a heated debate.

DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.
It's similar but it's not a clone.
It would be a clone if SOE's end-goals were the same as Bohemia's, but nope, the scope is different as already outlined by Smedley on numerous occasions. They've already discussed lots of features not currently available in DayZ.
And of course it's more, since PlanetSide 2's Forgelight engine is capable of more, and isn't single-purpose ARMA engine. They have more room to expand, optimise and simply offer more at a faster rate.
H1Z1: Thousands of players in a persistent, ever-changing world.
DayZ: 150 players. Scope not comparable.
I hope both push each other to create highly individual products though.
Gameplay and concept they are the same but there are some differences
Major differences. Just check out the subreddit. We'll know more soon. It's still fairly early into development.
It was inspired by DayZ though. H1Z1 wouldn't exist without it. I just think H1Z1 will do it better.