
Microsoft has finally surrendered something in the great battle for online services to its rival Google.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Considering they suck at succeeding!.
"Live Search will send Web surfers looking for books to non-Microsoft sites.
Apparently, Microsoft will be focusing on something called "verticals with high commercial intent" which we think means "stuff that will make us money."
Nadella said that making huge wodges of cash will be a key feature of the next generation of search, not providing knowledge to the great unwashed."
thats more like it, I was getting bored of hearing of these corporate competitions. Just work together once and for all.
The article heading makes it sound like M$ actually gave something ot google ???