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Why we should praise the mandatory Kinect

Ryan Roberts writes:

The Xbox One making Kinect 2.0 mandatory when purchasing the console was always going to annoy the masses, but is there logic behind Microsofts most heckled move?

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corvusmd4417d ago (Edited 4417d ago )

While I agree with most of the points in this article, I have to say...brave move. This is gonna get picked apart by fanboys on the other side.

@mars, it's completely legit that you don't have to like it, you're entitled to your opinion, but assuming that anyone that DOES like it can't think for themselves and enjoy it is rather ignorant. It's actually a bit of a technical marvel to be honest. If it can read my muscle fluxuations and heart rate even with the lights off...it's a pretty good deal for less than $200. All your rant does is make me think you've never really spent any significant time with either Kinect, and just wrote it off because it says MS. The mics/speech rec tech are MUCH better as well, but not JUST that.

Godmars2904417d ago

You mean by people who - for the most part anyway - think rather than regurgitate product dogma?

Seriously, the cry when it was on the 360 was "untapped potential" which was shown better by PC modders than anything which actually appeared on the console. Its just insulting that there are years of experience with Kinect 1.0 yet the only thing 2.0 has improved upon is its mic. And even then there are repeating issues.

randomass1714417d ago

It seems very hit or miss. But either way, it jacks up the price tag of the console to a far less valuable degree. I think a lot of people would be happier getting it for $400 or less without Kinect.

DragonKnight4416d ago (Edited 4416d ago )

First paragraph: B.S. The Kinect will do no more for "active living" than WiiFit did and that was WAY more adopted than the Kinect has ever or will ever be. Stop trying to attach social issues to every aspect of gaming, especially social issues involving health and motion controls. People have to WANT to lose weight, and if they don't want to then they aren't going to use the games for Kinect that allegedly can help them lose weight. Core gamers certainly won't be as adoptive of such games as casual gamers would be.

Second Paragraph: There is no incentive to use a mandatory Kinect right now unless you're so lazy you can't press a button to make your console work. This actually works AGAINST the "active living" aspect of the Kinect as most people would be using it to make controlling the UI of the Xbox One easier and more convenient, a.k.a. being too lazy to use a controller. If a person is that lazy, what makes you think the incentive to use the Kinect for movement even exists for such a person? And Kinect is far more limiting than a controller is. How would you be able to perform this kind of action on a Kinect...

https://www.youtube.com/wat...

Would you care to show me a video of someone doing anything remotely CLOSE to that on a Kinect? Tactile controllers (including keyboard and mouse) will always be superior to motion detection technology by sheer options alone, let alone response times. This is why core gamers prefer an actual controller over motion controlled gaming. Motion controlled gaming has been around as long as gaming has. It has NEVER surpassed a controller in the 30+ years they've been around, and it's not about to do so any time soon.

And then there's this B.S.

"If indeed Kinect/motion sensor gaming is nothing more than a camera then I fail to see the logic behind Sony imitating the Kinect, even it isn’t bundled with the hardware. You can bet your bottom dollar that Sony has only made the camera to act as a safeguard incase Kinect based games see a surge in sales (which seems unlikely as of this moment in time, but still)."

First of all, see what I said previously about motion controlled gaming. It's older than the Kinect. Secondly, even camera based motion controlled gaming is older than Kinect. The PS2 says hi. So if anyone is copying anyone, it's MS copying Sony with a bit of Nintendo thrown in for good measure. MS only created the Kinect to cash in on the Wii craze and used the idea behind the PS2's EyeToy to do it. Plus, Sony included the PS4's camera for social features more than gaming features. It's the cornerstone of the Playroom and the Share feature on the PS4, it's not to cash in on casual motion controlled games that died out with the Wii. Second paragraph, filled with more bunk than the first.

Final Paragraph: This is the absolute worst of it. The Wii craze is over, the casual gamers have moved on to mobile gaming. That's why they aren't buying the Wii U. If anything, the Wii U would have been the success over the Kinect or PS Camera if motion controlled gaming were still a craze that people care about. The Kinect is also NOT the future of gaming. If anything, that title belongs to VR, another piece of tech that's as old as motion controlled gaming, but with FAR more interest behind it due to the sheer immersion factor involved.

This article was written up by someone who I can only assume is the very definition of oblivious because if this individual was an actual gamer, or had any insight into gaming, then he/she would have never included any of these reasons into this kind of an article because they are all erroneous or dated.

DigitalRaptor4416d ago (Edited 4416d ago )

@ DragonKnight

Check out those disagrees dude. some people seriously don't like logic.

You hit the nail on the head, but....

You missed a vital piece of information, in that the PlayStation 4 Camera was created in conjunction with VR, since PS4 was created with VR to account for. It's the exact reason there's a lightbar on the controller, for the camera to pick up on for VR experiences.

I mean PS4 was going to have a camera regardless of the absolute idiots thinking "Sony copied Kinect". They had one for PS2, they had one for PS3, and they have one for PS4. But the significance of camera was always going to be for gaming (streaming, social or otherwise), just not necessarily motion-based gaming, which we all know is trash and a colossal gimmick. Certainly not focusing on voice controlled multimedia that people too lazy to press buttons think is impressive, but most of all, could be achieved with a cheap microphone.

You're right that the Wii craze is over. Kinect 1.0 sold around 20 million units based on empty hype and there's not a chance in this world the new Kinect would match those numbers, so they bundle it. Soccer moms are no longer gushing at what Oprah tells them, cause even Microsoft doesn't have that power over people anymore. No one does, cause that fad has passed.
----

But yeah, the author has no idea what he's talking about.

lifeisgamesok4417d ago

Kinect has a lot of potential and I like using it in my games

I think there should always be the controller option with games adding different Kinect functions

I absolutely love being able to pause or rewind my movies with just my voice

BallsEye4416d ago (Edited 4416d ago )

Loving the Kinect eventho I was against the first one. Simple things like pointing with your fingers somewhere at the screen in Dead Rising 3 and then saying "go there" makes the game so much more immersive. Voice commands are also neat in that game, sayin follow me or scavenge or attack instead of going through some menus makes life easier when running away from hundreds of zombies. Put this together with smarglass with in game gps or where npcs call my real life cellphone, send me txt makes a great experience. Can't wait to see this all work with rumored fortaleza glasses.

Also, people who boast about VR but hate kinect. To remind you, you need a camera to make VR work, even on ps4 (so you need to buy it extra and then additional two MOVE controllers). Kinect/camera is required for next-gen experience, even oculus do. Microsoft thought it over and once they will release their VR/AR glasses they won't say "oh btw, you also need to buy a camera and other accesories to make it work". The package is there and ready from day 1 to welcome next-generation of gaming.

People who talk about precision in kinect, that you can do things faster on controller. While in some cases it's true (pointing with your finger at area on the screen is faster than doing it with a controller, talking about Dead Rising here commands) kinect is not about making 10000000 hit combos in super input sensitive games. It's about experience, making things more real. It's like argument with keyoard and mouse vs controller. Sure I can make 720 degree turn with a mouse in less than 0,1 sec if I want to, but is it really realistic? Does it make game more immersive? If you are only about precision, you will hate any kind of VR, because you're gonna get best precision with mouse+keyboard and small monitor. I for one will enjoy more a controller with rumble and a huge ass tv or amazing motion controll with VR , get best experience out there.

KinjoTakemura4416d ago (Edited 4416d ago )

The problem with this article is simple: It fails to take into account that there is no demand for the Kinect at all. No one wanted it with the 360 so why in the hell did Microsoft try to push it again? Ridiculous article.

That_Guy2u24415d ago

yea and if it wasnt mandatory people who ACTUALLY like it can buy it and people who dont like it can still get the Xone at a cheaper price. Hell i wouldve bought a xbox one over my ps4 if the price wasnt so high.

So as i see it, it isnt justified and the xbox one has sold over 5 million so i think the kinect has a large enough base no reason to keep it bundled

+ Show (2) more repliesLast reply 4415d ago
GamersHeaven4417d ago (Edited 4417d ago )

"If indeed Kinect/motion sensor gaming is nothing more than a camera then I fail to see the logic behind Sony imitating the Kinect, even it isn’t bundled with the hardware. You can bet your bottom dollar that Sony has only made the camera to act as a safeguard incase Kinect based games see a surge in sales"

PS EYE was way before the Kinect it came out on the PS2 also there was one for PS3 apparently this guy just started gaming has no clue the hell hes talking about.

LOL more from this idiot

"The current state of the Kinect is one of untapped potential. The huge success of the Wii shows demand is not only there, but also that their is a huge share of the market which is ready to embrace the future of motion based gaming. Recent releases like Kinect Sports Rivals have shown us that Xbox "

Yep hes new to gaming alright just a little pro tip Wii success came down to two things price 250$ and the Wiimote casual bought it right up hit the 100mil mark stopped selling that was 4-5 years ago....So yea that market died with the Wii and the Xbone is 500$ been on the market for about 6 months PS4 is 3 million in the lead and this article is trash should be erased from existence.

HighResHero4416d ago

There is a game called Kinetic for PS2 Eyetoy.

ipach4416d ago (Edited 4416d ago )

playstation's camera is mainly a camera, and quite useful for live streaming/broadcasting. want to live stream with your face? here's a camera for you. it happens to be pretty decent with some 3D space awareness, etc. And it's basically no more expensive than any mid-high end webcam (at least at retail). and oh yeah, playroom is cute. but don't want to, don't worry about it...

microsoft's kinect is trying to be a controller, if not THE controller. for many, it's a nice way to avoid using a gamepad, say for voice commands. but for many others, it's a barrier (how do I get out of this menu layer?) and a tax: make everyone pay for the hardware so that the few who are interested in its capabilities can hope to enjoy them. microsoft should have been able to predict that this dichotomy would create tension and dissatisfaction among a large number of its potential customers. did they really think the potential developer interest and focus would outweigh the burden?

Insomnia_844417d ago

What's this?!

LOL

Hilarious!!

finito824416d ago

eh not enough quality games are implementing what kinect could maybe do.

Gr1mmyshadows4416d ago

very true, but this is why i think they added kinect with every XB1, in hopes that dev would look at the kinect and see potential to add differents elements to their games.

It's just a matter of which dev will do it and how well they can do it

Lawboy24416d ago

honestly I look at the Kinect like how computers didn't always come with a camera...you use to buy it separately but a time moved along it is almost mandatory that your computer comes with a camera..

the one thing I wish is that Microsoft could have figured away to get the Kinect inside the console...that way I don't think there would have been o much hate and ppl would have relized the msg that the Kinect is integral to the system....while its outside the system it still feels like a peripheral something that you don't need

Hicken4416d ago

Except the cost isn't driven up by its inclusion, and it's proved its usefulness more often than not.

Oh, and it wasn't required to make your computer work.

And it wasn't a separate space-eater.

And it's actually NOT with all computers.

You know, upon further inspection, your analogy sucks.

Much like the premise of this article.

Lawboy24416d ago

the cost is driven up by the inclusion of a camera for your computer or your phone

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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-Foxtrot25d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle25d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7725d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

Star Wars: Bounty Hunter Let Jango Fett Loose

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

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Relientk7730d ago

I remember playing this back in the day on PS2. What a sick game!

270°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
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30d ago Replies(15)
Outside_ofthe_Box30d ago (Edited 30d ago )

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300030d ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv7230d ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

S2Killinit30d ago

The fans didn’t tell them to go multilat. MS was forced to after the 82 billion they spent to destroy gaming. Then, while xbox fans cheered, MS realized they can’t justify the price tag by selling through xbox only, so they went multiplat and in the process began to downplay console gaming.

30d ago Replies(4)
CrashMania30d ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

S2Killinit30d ago

They will do what they always do, they will promise the world at the beginning of next GEN and then failed to deliver all generation long. But there will always be some gamers who will buy into their promises.

ocelot0730d ago

Absolutely agree, Do people genuinely believe Microsoft are now going to go. Hang on how's about we go back to 2020. Then GP was stagnating, Games sold where awful because of GP. Outsold by Playstation by a landslide.

They have sold 5m of Forza I believe on PS5. Spite it being a old game. I think Starfield is going to sell well in the end. Halo is deffinetly going to sell well as is Fable and Forza Horizon 6.

I think at best (for Xbox fans). Single player titles like Clockwork will have a timed exclusivity. Multiplayer centric games like Forza, E Day will release day and date on all platforms.

Or all games will release on all platforms day and date. But maybe Xbox and Windows Store copies will have exclusive bonuses. Or may even get timed exclusive dlc like Fallout and Elder Scrolls and COD use to do.

I think they will treat Xbox players like the premium customers or at least act the way. But will serve just the Playstation and Switch 2 customers as well.

Neonridr30d ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box30d ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Neonridr30d ago

@Outside - possibly, but it might push people to want Xbox hardware so they can play with their buddies day one.

Who knows.

S2Killinit30d ago (Edited 30d ago )

it would but remember doing that can splinter the COD fan base and in the process damage the call of duty brand which is probably the only franchise in that $82 billion purchase that in anyway gets even close to delivering what Microsoft thought they bought. If Microsoft fudges around too much with the COD franchise, you might even see a competitor franchise show up on the scene and that would be a catastrophe after the huge debt that Microsoft put itself into with the ABK purchase.

But Its almost guaranteed that Microsoft will want to do something drastic at the beginning of the next generation as they always do. We will see.

Pyrofire9530d ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv7230d ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

S2Killinit30d ago (Edited 30d ago )

A lot of their base left for greener (bluer?) pastures.

--Onilink--30d ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

Outside_ofthe_Box30d ago (Edited 30d ago )

I agree. I mean once they went multiplat, in theory there should be no going back especially when you have games that have sold really well on other platforms.

Microsoft are the ones that announced that they are reevaluating. So I'm just guessing on what their end goal is. Right now Xbox as a hardware is not a must buy for anyone but fans of the brand because their games can be played elsewhere. Going exclusive would solve this, but you lose out on a ton of money instantly which has always been what the company does not want to do so not really sure what their "reevaluating exclusives" means unless they are pulling a Phil Spencer and are just saying what people want to hear and will continue to do what they are currently doing.

darthv7230d ago

Their ports to PS5 are selling because Sony's output has been so dry... the fans are thirsty, and MS is the oasis.

SIdepocket30d ago

Unfortunately, the studios they buy wither under their leadership.

mcstorm30d ago

Microsoft still has a name with Xbox the issue is the casual games are not looking at the console because its not the same console their friends have. Look at that poll on how many users upgraded from xbox 365 to one and then the X. Part of Microsoft's downfall was thinking that the Wii was the market they had to be in when really it was the core market. If you get the core gamers you then get the market to. As I posted a few minuets ago on another post Microsoft putting exclusives on PS this gen could bold well if they hit next gen with all our games are staying exclusive from this new gen. They will then get gamers wanting Halo, Forza Gears but this is also where Microsoft fell over with the xbox one and X in terms of they did not have may quality 1st party games affter they fell into the Gears, Forza and Halo cycle. If they can get some old IPs back to bring back the old core gamers as well as fresh ips to bring in new gamers things could improve next gen. But as I said in my last post its all if buts and maybes at the moment. No one knows if the next home consoles will be to expensive that people move to pc as we are now seeing or look at the stem deck as a cheepier alternitive.

DarXyde30d ago

"Only issue is they've already opened Pandora's box."

That's very optimistic. It's not the only issue, far from it. There is a serious rupture between Microsoft generally and the public caused by their weird Game Pass price fluctuations, taking down physical game space in stores, and being the first to go nuts on hardware price hikes that they themselves played a big part in.

They're also charging beyond a premium for Helix which is just vile at a time when the economy is in shambles.

The company itself is really not doing itself any favors with the approach they're taking Windows. Even France is looking to ditch Windows in favor of Linux.

But the most offensive thing is this AI push. They're doubling, tripling, and quadrupling down on the very technology they're using to replace a considerable proportion of their workforce... And the slap in the face is how they bake copilot into everything when nobody likes it—they couldn't even make Bing stick, so why on earth are they trying so hard? You know it's bad when people would rather use ChatGPT than Copilot which is killing their OS. But aside from their snatching up of farmland to build data centers (and reduce the agriculture capacity of whichever country allows them to build them), they made an AI-generated gamer gurl that loves AI the head of Xbox.

Even if we grant them the full benefit of the doubt, it hardly matters what Xbox wants to do if Nadella says no, and that includes exclusive games. Microsoft's relationship with Xbox is the opposite of Sony's relationship with PlayStation—Microsoft pulls the reins of Xbox, but Sony damn near went under for the PS3.

Tanktopmaster9230d ago (Edited 30d ago )

“If they go back to exclusive games it at least shows that they are finally getting it.”

Great strategy, especially after Forza selling 5 million on PlayStation and sea of thieves selling at least another million (2 million) for example. In March 2026, Xbox consoles sales ratio vs PS was 10:1.

In addition to that, with Gamepass, which unequivocally cuts out chunks of sales (Cannibalizing revenue from 1st month sales especially).

I’m sure going exclusive again after releasing everything on Ps5 is going to work out great for business.

+ Show (8) more repliesLast reply 30d ago
maximusprime_30d ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

30d ago
BeHunted30d ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

30d ago
CrashMania30d ago (Edited 30d ago )

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

S2Killinit30d ago

Sony PlayStation has deservedly dominated xbox. Facts

Tanktopmaster9230d ago (Edited 30d ago )

Ok tween.

Xbox series SX got outsold 10:1 last month. lol.

29d ago
+ Show (3) more repliesLast reply 29d ago
shadowT30d ago

"Our presence on PC isn’t strong enough."

Fishy Fingers30d ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

badz14930d ago

and many gamers prefer SteamOS for gaming over Windows too. If only Valve would be more uncompromising to the anti-cheat makers that locked out non-windows players, more pc gamers would have moved onto SteamOS by now and not looking back to Windows. overall, Win11 is a terrible, bloated, unoptimized OS which is not what many people want

ocelot0730d ago

Agreed and I think that's where they are going to focus on more. I think cheaper games on Windows/Xbox store (MS IP) compared to Steam and Epic and maybe even compared to PSN store as well.

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