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150°

Study Links Video Games With Heightened Creativity

Thaindian News writes "Indian-origin media researcher at Penn State has found in a study that video games with the power to energize players and induce a positive mood, may help increase a persons creativity."

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thaindian.com
TheHater6561d ago

Little Big Planet is the only game that comes to mind right now. That game just look so dam amazing, I don't think it can put anyone into a bad mood. Unless you can't get the game, but that a different matter

znu6561d ago

your right but there are alot of games full of creativity

Spore was one of them, but was delayed too much
I loved how free you were in Oblivion, allowing you to do anything
Sims also had creativity but that depends on the player and the fact that the game becomes boring after a while.
There are probably more games

LBP is on a different level though, it has far more creativity and gives the user a lot of freedom and choice.

TheHater6561d ago

I agree about Spore. But you will need an High End PC to play that game (building my own custom PC just to play that baby :) ). A lot of people will not have the chance to play that game because they don't have the Hardware capable of handling a game like that.

znu6561d ago (Edited 6561d ago )

high end pc *sheds a tear*
if only

lol, my pc and video card suck, Nvidia 7300 GS(worse than nvidia 6800) although i have Intel Pentium D Processor 820, can barely play most games on lowest settings, 1GB of ram though, although that still sucks nowadays

maybe i should build a custom pc...

Lyan6560d ago

I highly doubt that Spore will require a high-end gaming machine... Just because it is a new game doesn't mean the developers are going to be like Crytek and make a game that alienates it's user base.

http://www.sporeev.com/info...

Those are not official requirements, however that is what was said in an interview a while back. Though I can see them increasing the requirements a little bit, I highly doubt they are enough to need someone to drop a crap ton of money to upgrade, if at all.

I honestly would not get too frazzeled about something that hasn't been announced yet. This is Maxis and they generally always set their sys reqs to allow a large audience to experience their games. Just keep an eye on their official website as I'm sure sys reqs will be announced soon.

A good gauge of how well it will run would be to test out the creature creator on the 17th of June and see how that runs on your system.

znu6560d ago (Edited 6560d ago )

Have you seen GH3 for the PC
To have a stream of notes going down, they recommend nvidia 8800(although required is nvidia 7300, but most people only have intel's family chipset) and 2 GB of ram, High processer etc.
Mine lags and runs barely on lowest setting everything off and backgrounds all removed.(notice how EA games are "optimized")

The link you gave me was probably from 2005 when they had spores set release in early 06, times have changed...

yup we'll wait for the creature creator, but it wont tell us how much are PC will need when we are dealing with large environments with many things on it.

Hopefully i can run it on minimum settings, the graphics of the game probably havnt been optimized yet because that is usually at the end of the process... if the graphics are what they are right now then i probably will be able to play it but if they enhance it im screwed.

Lyan6560d ago

I understand what you mean, and I have to say I agree. I'm sure the specs have gone up from what is listed there, and the creature creator wont tell you completely if your system is good enough. However, I think it is a good test and I don't believe the reqs will be too insane. I do have to admit that I'm looking at things from my perspective which are obviously different from yours, in terms of average hardware. I have to admit that I am more than likely underestimating them.

If you are really hard up for upgrading your system and need good advice, or more importantly good deals, goto:
http://www.techpowerup.com/

Go to their forums and introduce yourself and converse with people. I was able to easily get computer parts (Q6600, 8800GT, and Gigabyte mobo) used for very cheap. They also helped me find places that have really good deals for new equipment. What was going to cost me about 1,300 ended up only costing me a little over 600. This isn't the only place, but with any site you need to make yourself known first and their community is cool.

Anyway, hope that helps you a little in case you do need to upgrade.

+ Show (3) more repliesLast reply 6560d ago
ianp6226561d ago

I don't think DDR was the best choice for this experiment. The results could have been caused by the exercise and movement that DDR requires, rather than the interaction with the video game itself.

znu6561d ago

i agree but still, the guy's playing a video game and has become more creative rather than destructive because of it(positive spin on gaming rather than the anti gaming crap)

They should follow through with more experiments and try different games

jackdoe6561d ago

IMO, video games have killed my creativity. Still like playing games though.

ShiftyLookingCow6561d ago (Edited 6561d ago )

I bet if this story is ever posted on Fox, it would be under the heading "Study links Video Games with Creative Violence" and list Manhunt

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney23d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage24d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman23d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb23d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.