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70°

Video games for Babysitting.

Should Video Games be used to 'babysit' our young?

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gamerssphere.com
crusf4422d ago (Edited 4422d ago )

Babysitter? PFFT... Better take the kids to the COD: Children's Online Daycare

randomass1714422d ago

Oh goodness me. Now THAT'S innovation!

abbyrose4422d ago (Edited 4422d ago )

That is how my brothers ex girlfriend babysits their kids, either sitting them in front of the t.v or having them play some kind of tablet game. They are only 2 and 3; now whenever the kids come over to my house they think they can just play games and watch television all day...I don't think so.

Kyosuke_Sanada4422d ago

Games should never be used for babysitting but I do approve it as a reward for good behaviour and/or good grades.

rodiabloalmeida4422d ago (Edited 4422d ago )

Parents these days... pff. When I was young, my parents would never let me watch as much tv or play games as I want. It's counter productive and very prejudicial. Kid must have limits and this limits must be imposed by the parents, not by something else.

Skate-AK4420d ago

Wouldn't use a game to babysit. Would use a game like LittleBigPlanet to engage said kid.

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney36d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage37d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman36d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb36d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.