
The same source who sent me the Weekly Young Jump scans has just recently sent me these exclusive new scans from the July 7th issue of Roadshow magazine says dbthemovie.com.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
omw
this looks far better then i thought it wud... chow yun-fat.! brilliant!
emmy rossum... oh goodness, she is so beautiful!!!
Bulma Hair don't look very blue to me there
NOOOOOOOOOOO!!!!!!! Once again characters are ALL wrong!!! They look absolutly stupid *cries* would have been better as a CGI movie.
Back when Goku was a teenager, they look exactly how they are supposed to look period.
Vegeta?
wtf's Yamcha?