
Insecticide was released for the DS game platform in March this year and it received some very good reviews. The DS is limited in the graphics, sound and game control departments being that it's a hand held game device. The PC version of the game will appear with much better cinematic graphics, sounds, voice acting and vastly improved upon game controls. Controlling the main character in Insecticide can be accomplished by a combination of keyboard strokes and mouse commands. Its all-intuitive and very well laid out so game mechanics should be easy to pick up.

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In the heat of production, Crackpot Entertainment thrives on the brilliant minds of individuals to the likes of Larry Ahern, Dave Grossman, Peter Chan, Peter McConnell, and Josh Mandel-all under the lead of the studio's founder, Mike Levine, who is personally involved in all of its development activities. Recently, ACG have been privileged to be given an opportunity to interview Levine about the challenges of designing Insecticide.
In the interview, Levine also speaks about his longtime obsession with all things that are insects and the secrets behind his company's unorthodox game development model. Lastly, he drops us a few hints about the exciting potential of a more epic Insecticide sequel and maybe even a whole series of Insecticide games.