
Last week, as Sony squared up to Oculus across the GDC conference schedule, it looked like we were set for a real David and Goliath battle over the future of VR. Plucky little Oculus, give its first breath of life on Kickstarter before earning a hefty wedge from Silicon Valley venture capitalist extraordinaire Andreessen Horowitz, rekindled the VR dream; now it was to be joined in the race by resurgent behemoth Sony. Oculus had first-mover advantage, remarkable technology and John Carmack. Sony, for all its recent troubles, remains perhaps the finest manufacturer of high- quality consumer hardware on earth (second to Apple, perhaps, but with a far broader scope of operations).

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
A classic genre takes on new life in VR, so here's a rundown of the best VR platformer games available in 2026.
Can’t be a good list without astro bot and moss and moss book 2 they are the cream of the crop.
If his choices are as good as those 3 games then I gotta try the rest of his list
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
I feel that it is. Oculus is now going to religated to social games, farming sims, and things of that nature. Carmack is going to be making virtual livestock now. He should have stayed at Id.
Considering both options aren't muliplatform I don't see either being a hit until a competitor makes one for all.
being a gamer I am far more inclined towards Morpheus now that Rift is FB owned but I was really more Sony then Rift even before. If you get down to brass tacks I cant really trust FB not to do something I disagree with and as everyone said voting with your wallet is the best way these days.
It is for gamers who prefer Sony's platforms and distrust Facebook :P but as for actual real world, no preference at all to either, circumstance I'd say that it does indeed give quite the boost to Oculus. It's easy to get on hate trains these days. But I mean really, how many people have a facebook? A TON OF PEOPLE. Now that might mean nothing to gamers, but to potential investors it means when the OR actually becomes available to the public these guys will have a forum for free advertising. To a lot of people. Thats not even considering thé 2 billion theyll get, which will pretty much make everything easier for them. The only thing I'm concerned about is the rebranding. Facebook went in knowing these guys had a vision, it's THAT vision they bought into, not their own. It just seems like the Oculus team will have an easier time because of this. Now as for the backers.. I can understand their frustration, I would be if I had backed this. Unfortunately the only money I'm giving them is when it goes public. I wish I had backed it though. Anyway I'm still excited, but cautiously so. Just everyone should be when stuff like this happens.
YES