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Nvidia Announces "Pascal" Next Generation GPUs - Will Succeed Maxwell Architecture

Nvidia has just announced the Next Generation "Pascal" GPUs.

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wccftech.com
ATi_Elite4472d ago

Maxwell is already stated to have 12 tflops of Processing power which is insane but now we get word that Pascal is looking at 20tFlops BUT with NO bottlenecks!

Optimization is Great but when you have a GPU with Superman + Hulk like Brute force, then I an only imagine the possibilities of graphics, physics, and A.I.

can't wait for Ray Tracing. 20tFlops is enough to push a Ray Trace game without the static during movement.

codelyoko4472d ago

Agreed. Heck the Garage Demo that shipped with the 4xx series gave around 2 fps.

Axonometri4472d ago

Interesting choice in name. Hmm, flood of memories suddenly.

ginsunuva4471d ago (Edited 4471d ago )

Fermi, Kepler, Maxwell, Pascal...

They're just famous scientist names

Axonometri4471d ago

Right, note to self, my memories are of no significance because others have their thoughts which supersede my own. Even though their memories or thoughts may have absolutely nothing to do whatsoever with my original thoughts or memories.

Nerdmaster4472d ago

That's good and all, but where the heck is GTX 880's announcement? I was really hoping it would get announced today.

BobbytheBuilder4472d ago

I held off from upgrading my pc last year in hopes of the 880

Kenshin_BATT0USAI4471d ago

I was hoping the 900 series would be announced, so I basically got what I wanted. LOL

ABizzel14471d ago

900 series is likely going to be an upgrade to Maxwell. This is more than likely going to be the start of the UHD GPUs.

CaulkSlap4472d ago

Cool but still years off. Still waiting on those Maxwells to upgrade.

Audiggity4471d ago

Oh man, NVidia dropping bottlenecks right around the uptake of 4k gaming and the upcoming "VR revolution" per Oculus...

Yes please. 2 years from now things will be very different.

Set your brains to melt.

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40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
blacktiger81d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree80d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad80d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX80d ago

It's commercial how they show it. Typical any company does that.

Goodguy0180d ago (Edited 80d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

40°

Is the AI Push in AAA Gaming Giving Indie Developers A Golden Ticket?

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"

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waytoomany.games
Obelisk9291d ago

They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.

Yi-Long91d ago

Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.

Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.

blacktiger90d ago

Everything you said but for me MS is always the problem.

isarai_lee91d ago

One more thing in a long list of things that already give indie Games an advantage

Miacosa91d ago (Edited 91d ago )

In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.