
Quincy of Gamers Heroes writes:
Dark Souls 2 can be a very intimidating game, there is a lot of room for customization and just because of that there can be a lot of room for error. Now granted that we can use the Soulvessel to undo any mistakes, it would be nice to save those for trying out new builds instead of correcting our early screw-ups. I will kick the guide off with a list of all the stats and some noteworthy stuff about them.

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.
Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.
And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.
You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.
The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.
Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.