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DirectX 12 Officially Unveiled, Will Work On All Microsoft Platforms, First Details Inside

During this year's GDC, Microsoft has unveiled its latest DirectX API, DX12. DX12 will be a faster API than its predecessors, and will let developers create more complex scenes.

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dsogaming.com
Kayant4456d ago (Edited 4456d ago )

Am happy dGPU and all the other BS from Misterx can finally stop now.

This is great for PC as everyone gets access to it unlike mantle.

zeal0us4456d ago

More like delayed till the end of this generation. I highly doubt that nonsense will stop popping up even after E3.

hakis864456d ago

Will work on all Microsoft platforms? DX12 update for the 360?

GameNameFame4456d ago

Mostly beneficial to PC.

Offering lower level API is not going to close the gap between PS4 and X1.

What is on X1 software wise gets ported or PS4 gets similar version of it.

thorstein4456d ago

It's not out til Holiday 2015. Almost two years away.

AndrewLB4455d ago

gamenamefame- actually low level api optimizations are most beneficial to APU's and greatly enhance their performance in CPU limited processes, freeing GPU resources to increase fps.

http://cdn.overclock.net/f/...

+ Show (2) more repliesLast reply 4455d ago
XiSasukeUchiha4456d ago (Edited 4456d ago )

Pretty much MisterX you lost my bet now get trapped in Izanami for all eternity until you realized your mistakes and get back to reality!

@Not Kayant talking about MisterX

Naga4456d ago

What are you even saying??

zeal0us4456d ago

@Naga
Its a Naruto reference. One of the characters(Itachi) trap another character (Kabuto) in a dōjutsu(ninja move) where the events was stuck infinite loop. The only way he could escape the loop was if he came to terms with himself.

iceman13464456d ago

this guy is really getting under my skin

OrangePowerz4456d ago

I'm sure his "insider" will tell him that it was a strategic decision to delay the announcement.

TruthInsider 4456d ago

Looky here... Check out @albertpenello's Tweet: https://twitter.com/albertp...

4logpc4456d ago

Why even bring him up? you are doing exactly what he wants.

ATi_Elite4456d ago

To make DX12 comparable to Mantle and OpenGL Microsoft has decided to add "Blast Processing and Mode 7" to DX12!

OH BOY I can't wait to be Forced to Buy Windows 9 to enjoy DX12!

Father Murder X4456d ago

you took me back to the good old days with blast processing and mode 7!!! You get a bubble from me my friend!!

fr0sty4456d ago

LOL... i can see all the disagrees coming in from those born after 1992... Bubs for that nostalgia.

tee_bag2424456d ago (Edited 4456d ago )

You took me back too. If I remember correctly F-zero and Pilotwings had some heavy mode 7 graphics going on. I loved it.
Say hi to the veterans here !! :)

darksky4456d ago

Only anyone who has a DX12 compatible gpu will be able to use it. So not exactly everyone...unless AMD/Nvidia are planning to bring support to their older cards.

-Foxtrot4456d ago

I wonder if Thuway will shove it in his face....

edqe4456d ago

You mean SteamOS and Linux in general as well? Wow, sounds big step forward indeed!

adorie4455d ago (Edited 4455d ago )

Some douche pretending to have the inside track, when all he really does have is epic comedy.

http://misterxmedia.livejou...

ChristopherJack4455d ago

You make it sound as if Mantle touched you in a naughty place. I'm sure AMD would be willing to license out Mantle to Nvidia if they were both serious enough to move on to a better service.

+ Show (8) more repliesLast reply 4455d ago
hello124456d ago (Edited 4456d ago )

Conference has only started its still ongoing.

Get it here http://www.pcper.com/live/

Its getting really interesting now tune in guys.

DX12 will enhance any modern graphics chip. Driver support from IHVs will be key to enable those features. This is a massive change in how DX addresses the GPU, rather than (so far) the GPU adding features.

Microsoft wasn't hiddening anything really?

andromeduck4455d ago

it's a big change for direct x but more of a catchup move relative to OpenGL than anything

this won't help the XB1 much other than making the code nicer to deal with - less antiquated/messy api names/parameters and such

the XBO also does not use DX 11.2 - it uses DX 11.X which is a fork of 11.2 that removes some abstraction/compatibility scaffolding unnecessary for consoles (due 1 SKU spec)

imt5584456d ago (Edited 4456d ago )

MisterX and his followers....Buahahahahahahaha hahahahahahahahahahahahahaha!! ! !!

Dual GPU's in Xbone, Xbone receive boost in perfomance....

What a MisterX's bullshit!!!

EDIT :

Anyway, game changer, well, NO! Anything that Xbone will have with DX12, PS4 will get it or already have it.

Fireseed4456d ago

You do know PS4 runs on OpenGL... right?

SixtyNine4456d ago

"Anything that Xbone will have with DX12, PS4 will get it or already have it."

Proof that the majority are clueless. . ^_^

kingdip904456d ago

I think he is saying the playstation tools will evolve to match anything direct x12 has in time.

Both will evolve and get better, we have always known this.

fr0sty4456d ago

PS4 actually runs on its own API, though it is heavily based on OpenGL.

Stranged4456d ago

This just backfired. Have you developed anything for OpenGL? Do you know how much easier it is than to develop for DX?

Let me tell you something. PS4's kernel is heavily based on Linux, and Linux graphical part is based on OpenGL. This is NOT to say that the PS4 runs EXCLUSIVELY OpenGL.

What does this tell you?

Yep. PS4 is NOT obligated to run OpenGL, and Sony decides to keep it that way, it's still better than DX.

And here's why.
a) It's a lot easier to code for.
b) It's a lot more powerful as it's open source and have many people worldwide programming for it.
c) It already have most of DX12 features and by the time they release DX12, OpenGL will have all of it's feature, whilist remaining easier, more friendly and smoother.
d) PS Vita, Wii U, Wii and PS3 all run OpenGL based platforms.
e) Professional segment already favors OpenGL since many years ago.
f) It's amazing and outstanding community of millions of developers.

Consoles aside, I develop for both platforms. D3D and OGL, and I cannot say on a clear mind that DX is superior. It's just not.

andromeduck4455d ago

> You do know PS4 runs on OpenGL... right?

OpenGL already has a far better immediate mode than D3D

DX12 is a catch-up/house cleaning to bring it up to speed with OpenGL/Mantle and PSGL which is based upon OpenGL/Mantle

+ Show (3) more repliesLast reply 4455d ago
Gamer-404456d ago

DirectX 12 on X1 game changer, NO.

PS4 game changer. YES. You are a ridiculous PS clown.

Naga4456d ago (Edited 4456d ago )

"In DX12, however, the overall CPU utilization will be down 50% and the workload will be more spread out."

"Benefits will extend to Xbox One."

Very nice. Exciting times ahead for gamers all around.

kingdip904456d ago

The question is just how much of a difference the 50% bump in cpu optimization translates into a performance bump for the xbox one.

It would be nice to have someone around to let us know. I don't think another 50% on the cpu alone translates to 50% more power all around.

Geoff9004456d ago

Well better framerate, and perhaps higher resolution, which is what a lot developers are hinting at already.

fr0sty4456d ago

It'll help in cases where the XB1 is CPU bound, however the bottleneck it is facing currently is GPU and memory bandwidth related, not CPU.

porkChop4456d ago

@Geoff900

It could help, yeah, but the problem right now isn't the CPU. The reason the Xbox One is having a hard time achieving 1080p is because of the ESRAM and the GPU. Those are the real bottlenecks. These CPU optimizations are great though and will certainly help performance in games.

dcj05244456d ago

The thing is the CPU isn't the bottleneck. It's mainly the GPU, ESRAM and slower RAM in that order. Those 3 are making it lag behind the PS4,not the CPU. Perhaps they can load off more work on to the CPU to make up for the other weaker components.

Stranged4456d ago

Of course it doesn't. 50% more power all around means system power. CPU is just a small part of that. And frankly, the less powerful one.
Most system applications now a days utilize the GPU for heavy coding. Even browsers have GPU utilization.

50% less power hungry CPU means better framerates at best. RAM is still slow, GPU is still not-as-fast...

IMHO it will translate into a better console overall, less hardware issues, less power consumption, less heat, more smooth experience.

But at best it'll increase the performance by 8-10%.

Also, take into account that XB1 is getting more and more features. This 50% off is compared to today's console. Can you imagine how many updates the XB1 will get until there? Can you imagine how many apps and functions and software changes?

The system only gets more complex. More and more complex.

By the time they launch this update, this 50% will be down to 20%.

+ Show (2) more repliesLast reply 4456d ago
Geoff9004456d ago

Basically what I said, better optimization of their API.

DX11, wasn't very highly optimized for lower end hardware, and in some cases effected the higher end hardware.

:)

4logpc4456d ago

Nice. Lots of amazing improvements coming.

Show all comments (104)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai32d ago (Edited 32d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio32d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing32d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9232d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit32d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing32d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9232d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay34d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn235d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers35d ago (Edited 35d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn234d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown34d ago

You don't really know how this works huh?

Profchaos35d ago (Edited 35d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay34d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay34d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac34d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger35d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300034d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde34d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood34d ago (Edited 34d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde34d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

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gamefile.news
Agent7536d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_33d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.