
Speaking to VG247, SCEE president David Reeves has admitted that Killzone 2's delay into next year was partly because the game needed more time, despite SCEA's Ron Eagle last night claiming the move was purely a scheduling decision.

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Dup... http://www.n4g.com/ps3/News...
You claimed I didn't interview David Reeves, got the entire basis of your post absolutely incorrect and now you've realised you're wrong on every count what you're basically saying it that the story you didn't realise was a story just doesn't matter. Which is wrong as well. Anything else you want to be wrong about?
In that story you linked to, SCEA said the delay had nothing to do with game's development. Reeves told me it did. It was part of a full interview, but I've just taken that bit out to illustrate the point, obviously.
So there we are :)
Does anyone care.
Half Life 2. That thing took so long, that when they released it (although a great game) the visuals had dated somewhat. I remember seeing demo's of the engine 2 years before it shipped and thinking ..wow!
...now Killzone 2 still looks cutting edge to me, but will it appear so in 2009? Or will some other games get out the gate before it with more of a 'wow' factor? I hope not.