
How important is plot in video games? The devs at Riot Games say not at all, but FanGirlConfessions.com would beg to differ. Read why and see what others had to say.

Darryl Linington from Notebookheck writes: "Keebmon is a crowdfunded foldable workstation concept that combines a Ryzen AI 9 HX 370 PC, a 13-inch ultrawide touchscreen, and a low-profile mechanical keyboard in a single aluminum device."

bbno$ has temporarily shut down his website after receiving a legal notice from Blizzard Entertainment related to Diablo-themed content.

When Google unveiled Genie 3, an AI that generates explorable 3D worlds from simple text prompts, investors responded by dumping video game stocks en masse—wiping out billions in market value in mere hours. But in their rush to flee, Wall Street confused "playable environments" with actual video games, ignoring the technology's hard limits while threatening the human creativity that makes games worth playing. As the industry faces a future of automated mediocrity driven by shareholder demands, the panic reveals a deeper truth: investors aren't betting on better games, just cheaper ones.
same level of fear that gen ai will replace art ... it is a tool that will help to prototipize open world games, but to completelly substitute game engines ... we are still a long way from it
Humans have been developing things to simplify jobs since the beginning.
AI is going to remove the human factor from the job, but it can never replace all jobs that need a human factor.
I wish I could see the end of the story. What is the end, end goal, final piece, etc.
Is it a world run by machines, do humans live in a free world, does a dictator finally have an robot army, do humans finally free of working forever, does ChatGPT create an army to defeat Gemini., so many possibilities …
Depends on the game... if it's the likes of The Last of Us then yes, the writing and dialogue is essential to the overall experience. but if it's the likes of Yaiba Ninja Gaiden Z then not really, we all need to play mindless bloody games without needing to know why I'm slashing zombies in more ways than one.
Looking at most games, devs don't take it very seriously. 99% of games have horrible bad stories and shallow, one sided characters. A good plot and believable/entertaining characters will never make a game worse.
Remember games like Halo 1 and COD4 drew fans in with the SP.
I hope the success of TLO motivates devs to focus more on quality plots and characters.