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8 Playstation VR Headset Predictions

If rumors are to be believed, Sony is mere hours away from unveiling their own virtual reality headset. In fact, some developers may have dev kits in hand. What can we expect to see?

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gamesunderpressure.com
parentoftheyear4456d ago

I am so excited for tomorrow. I can't stress the importance of it being sub $300 though..

GusHasGas4456d ago (Edited 4456d ago )

I'm trying to keep my expectations low.

If I don't, and there's no announcement, I'll be disappointed as hell.

If I do, and there's no announcement, I'll be fine.

If I do, and there is an announcement, it'll just make me that much more excited when it's announced.

I'm currently not doing that great of a job keeping my expectations low, though - I'm really excited. Lmao.

parentoftheyear4456d ago

Guess we will find out in just about 24 hours. If vr headset revieled tomorrow infamous friday,ps4s back in stock they going out this month HUGE. HUGE week for sony.

GrizzliS19874456d ago

why is everyone tripping about the price? the ps4 is 399 for gods sake, expect the VR to be 399 or less, most likely 299.99, even though if it was me, and i knew id be releasing it before O. Rift, id set the price at a firm 349.99. it would still sell like cakes, id add like 3-5 free demo games with the thing as well so people have something to mess around with.

Maybe even make it open source for PC gurus to create their own games. Maybe a website where newbie programmers can submit their games to sony for their approval to be downloaded on PS Store.

ABizzel14456d ago

Price: $199 - $249 for mass appeal, anything else and you've killed most of the market.

Compatibility: It could effectively run as a second screen itself, you can put on the visor, play any game, and allow someone else to watch TV as you play with your DS4 and visor only (might hurt Vita Remote play though).

PS4 + Drive Club. The delay has to be for a reason, and the small clips we've seen have show amazing improvement to graphics which increases immersion. VR increases that immersion to the next and near final level.

Release Window: GDC Announcement, E3 demonstrations, US tour, Gamescom demonstrations, EU tour, TGS demonstrations, launches late September 2014 + Japan demos in major shopping districts.

Games: Another reason for the September launch. Drive Club, Outlast patch, Daylight patch, Everyone's Gone to Rapture, The Witness, Killzone patch, inFAMOUS patch (probably just second screen viewing), MGSV Phantom Pain (Kojima will never miss an opportunity like this). Possible,

Dying Light, MLB: The Show (add PS Move support, and true baseball sim), Golf, Fight Night, Sports games, Fez, Mirror's Edge 2, anything first person.

Positional Tracking: I agree, $199 - $249 headset, $249 - $299 headset + camera. Make it happen.

Pixels: Really it depends. 720p should be enough to get away with from such a close distance, but a high quality screen needs to be used most of all for the eyes. Rechargeable battery is possible, but expect a low battery life, and headphones are possible, but probably average quality, which is fine as long as the image is good, and the price is right $199 - $249.

Comfort: Most of the weight needs to be on the sides, the front needs to be screen, and not some huge brick on your head. The problem is the screen can't be too close to your eyes or you can't see it and it'll make users sick. I think they'll be just fine though.

+ Show (1) more replyLast reply 4456d ago
JoGam4456d ago

Honestly the other pair SOny dropped was $1000. So at $300 is gonna be a big price drop. Hopefully its affordable.

dcj05244456d ago

Not really. Sony has never released a VR headset before. You're confusing that with HMDs they've released in the past.

PoSTedUP4456d ago

yeah and they were in Sony's "overpriced" TV division as a luxury gimmick, from what i understand (always wanted one tho but too expensive and was afraid id never take them off).

i have a feeling they are going to say "$199" and then just walk off stage (when they announce the price, most likely at E3).

Alucardx034456d ago (Edited 4456d ago )

dcj0524, Sony has demonstrated VR capabilities in the past. For example, when the HMZ-T3W was unveiled, Sony was using a clip-on sensor for motion detection. And earlier, they demonstrated a version of the HMZ-T line that combined augmented reality with motion tracking and a specialized room. So while they don't have a consumer product that's out-of-the-box ready for VR, we do have an idea of where they're headed.

dragongod644456d ago

I want to hear stuff like this about the VR head set:
A spare tv - Your kid can play & you can watch tv
A scare out of your mind view point
A real airplane view point
A great setup for new ways to play games
Make a glove for it & make a paint game
Make a game with 3d modaling of your room & have fun with what you can do
news up dates
wifi / 4G add-on
VR + treadmill Too many ideas
Trips
Mazes
Rollercoster
VR + PS Home 1st person view
Rent a Sony VR Robot to walk around venes
TV
Sports
EXT.

DeadIIIRed4456d ago

Sony is smart and they know the Oculus Rift will be their immediate competition. If the guys at Oculus VR are able to offer a headset at $300, Sony should be able to take advantage of their existing economies of scale to offer a higher quality headset at roughly the same or lower price point.

Even if I'm right, it'll still be a hard sale at 75% of the cost of the actual console though.

+ Show (1) more replyLast reply 4456d ago
iSpeakTruth__4456d ago

I would love if a new Hot Shots Golf for PS4 is PS VR compatible.

PoSTedUP4456d ago

gawddd... id be in heaven!!!! with the Move Controllers and everything! stop, Stop, Stop, here's a bubble for getting me really excited, but im reporting you bc it's not fairrr, y u do that to me 4? :'(

iSpeakTruth__4456d ago

Sorry it's just...I love Hot Shots too :/ lol

PoSTedUP4456d ago

i knoo. its really good on the vita, it came a long way since the ps1 but didnt lose its charm one bit.

dcj05244456d ago

Let me clear up a common misconception. Modern VR headsets based around the Oculus Rift HMD technology do not use traditional 3D as seen in TVs and movies which double renders everything. The Oculus Rift is a HD screen, wrapped slightly at an angle with 2 fishbowl-disorted eye slots. The software in question would also be warped like a fishbowl to match the eyes slots which which would make it look normal. So no double rendering or performance loss.The only thing needed a decent VR experience is 1080p and above and a STEADY frame rate above 40FPS.

Alucardx034456d ago (Edited 4456d ago )

Sorry bud, that's not accurate. Even Oculus recommends the following:

"Your code should run at a minimum of 60fps, v-synced and unbuffered. Lag and dropped frames are discomforting in VR."

Not only that, but running games at a solid 60fps (drops gives users a feeling of nausea) with v-sync and no buffer on a decent computer isn't tough, but to think that something like that could run on a Vita is not realistic.

Plus, 1080p is widely considered the bare minimum for resolution. And you seem to be forgetting that the lenses magnify the screen, which means the perceived resolution is much lower than what's stated. When you combine that with the proximity of the screen, you get the screen door effect very quickly. If you've used an Oculus, it's pretty clear that a huge bump in resolution is necessary to make VR truly compelling.

Not only that, but you're thinking of one very specific implementation of VR. Some competing technologies use dual screens, so to assume that Sony will take the same route as Oculus isn't correct. They could very possibly go in another direction.

You can read up on VR best practices here:

http://static.oculusvr.com/...

gamerz4456d ago

The Oculus Rift renders two pictures side-by-side on one screen to simulate 3D.

Alucardx034456d ago (Edited 4456d ago )

Yep. Two pictures side by side. It's probably the best way to do VR from everything I've read, but there are a few other competing technologies out there.

Hroach6164456d ago

Some people mountain climb. Others work on cars. My hobby is gaming. I pick up consoles on day 1(have both new systems n not ashamed of day 1 purchase). Please let this be true and all we hope for. I will buy this day 1 in a second. No hesitation. It's what I've dreamt of for gaming since I was little.
Come on SONY LETS DO THIS!!!!

s1lentone4456d ago

Hope it's priced around $250. My wallet can't handle all this. Lol.

Show all comments (29)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
33d ago Replies(1)
BeHunted32d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8532d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele31d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla31d ago (Edited 31d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk31d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay31d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 31d ago
Athlon10132d ago (Edited 32d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit31d ago

Its not the war. Its the RAM issue.

jznrpg31d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10131d ago (Edited 31d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14932d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

Read Full Story >>
insider-gaming.com
45d ago Replies(2)
Reaper22_45d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle45d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker45d ago (Edited 45d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit45d ago

MS was definitely a bad influence on gaming.

raWfodog45d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_45d ago (Edited 45d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog45d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad45d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_45d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage45d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda45d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

45d ago Replies(2)
Show all comments (34)
130°

PlayStation’s Revenue From Its PC Games Reached $300 Million in 2023

PlayStation PC revenue reached $300 million in 2023, but despite this success, it appears Sony may be pulling back from PC releases.

57d ago
lodossrage57d ago

It's not a success unless we know the profit. It's the same reason I get on Xbox when they mention revenue.

If Sony is considering keeping their single player games exclusive to the PS systems despite the 300 million PC revenue, that means they didn't profit from the venture.

Eonjay57d ago

You are correct. Making 300 million doesn't mean anything if you have 299 million in operating costs. Clearly they are making some profit if they want to keep their multiplayer games on PC but what of their single player games?

DivineHand12557d ago

How could they possibly not make a profit with $300M in revenue?

Nixxis only has about 90 employees. Let's go high and say each person on the payroll makes $200k per year; payroll would only be $18M. I believe the development time to port a game from PlayStation to PC is only about a year, so unless Sony is giving out Bentleys and 5 bedroom houses to each employee with payroll, they should be making a sizable profit.

lodossrage57d ago

See, the problem with what you said is we don't know what their operating costs were. So everything you're saying there is just speculation. What we do know is reported revenue and the rumored reporting that Sony is taking first party single player games out of the PC release cycle.

Not saying you're wrong, but we need to work with what we're given.

TOTSUKO57d ago

Here’s another angle of the argument. What if they saw a concerning decline in console sales and/or game sales on PS during this window of PC releases? It may be a crazy success on pc we don’t know but eating your own market share scare PlayStation for sure especially when they are trying to sell every new gen.

lodossrage57d ago

Ok, THIS makes sense. I don't know how I didn't think about that. And we know they'll want those PS6 sales to be off the charts. It's harder to do that if their in-house made blockbusters are shared with PC.

darthv7257d ago

Given the recent price increase for their hardware... Sony should really rethink things. Having an additional revenue stream, even if the games come to PC a year after, is still money coming in. Those who wanted a 5 likely already got one, but that doesn't mean Sony should turn their backs on those who may still want to play their software on a PC.

Eonjay57d ago

Honestly, I think they are worried about PC piracy.... Getting their games on PC for free is... well its not hard at all. They have to know that and I am sure that goes into their calculus.

Michiel198957d ago

thats bogus. Early 2000's a lot of things got pirated sure, but most piracy that currently exists is because the companies themselves sell an inferior product than when you pirate it, denuvo, bad quality on movies/shows etc. It's not much anymore and other companies have been releasing their games on pc since the beginning of time and are doing fine and given the quality of sony's 1st party games they should have no issue making profit at all. Adding shit like having to log in to psn in order to play single players games because they wanna harvest your data, yes that's when I say people are in their right to pirate and sony can go suck a fatty.

We know exactly why they wouldn't want it, because they can't get people into their ecosystem and profit more off of them if they buy it for pc. Nothing more nothing less as with any other company it's only about money.

neutralgamer199257d ago

We buy more games than console gamers BTW. We have over 132 million users on steam so out of that if 2% pirate how can we all be labeled as pirates?

Real reason is sony probably didn't see the big benefits and that's on them because games come out a year later and costs full price

Profchaos57d ago (Edited 57d ago )

I disagree I think it's strategically in their best interest to remove PC as a pathway to access you need to encourage people to buy the console to play the games otherwise they won't

As soon as Xbox started putting games day one on PC sales of their consoles dropped off a cliff and piracy of their games went sky high

@michiel not true piracy exists because people want to play a game but don't want to pay for it. Piracy may have started really in the 80s but it's still going strong today if you look at any torrent and it's seed count you'll see just how strong the scene is

Michiel198957d ago

i specifically said "most piracy that currently exists", not all piracy that has ever existed.

I'm not believing that gamepass story, it's so counterintuitive. They didn't remove the option to be able to purchase a game and for short term they gave people a cheaper way to play it and THEN suddenly they started mass pirating them? yeah I'm not buying that.

Just took a look at GoW Ragnarok and the seed counts are either single or double digits, with 3 out of like 30 having triple digits, 2 of those being basically double digits cause they're so close and the other one a bit above 200. So strong........

Hereandthere57d ago

Pc sucks and xbox is dead because they stupidly put games on pc and game pass. You like this dumb idea because you want sony down to xbox pathetic level.

Extermin8or3_56d ago

Error the price hike effects hardware as well. By all accounts ps6 is designed to be able to be made as cheap as possible. Which should mean it's cheaper than ps5 pro at the very least. Pc parts are effected by increased hardware costs too so they have an obvious market position as the more affordable alternative and once people are in their ecosystem they are unlikely to abandon libraries and switch

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Jammit57d ago

And people think they’re going to give that up 🤣🤣

And it’ll be way more than 300m by now

Profchaos57d ago

If they make billions in sales on the actual console sure this isn't gross profit either

57d ago
Redemption-6457d ago

The value to the brand is significantly more important. Plus is this before or after steam takes their cut?

57d ago
Redemption-6457d ago

@Jammit

Majority of the sales is more than like from live service games, so it makes sense why they're pulling away their single player games. Which is honestly a good idea for those games and the brand. Also, if the 300M is revenue, steam taking a 30% cut means Sony is only getting around 210M. Now take aways how much they spent to bring those games to PC and you're looking at less than 200M. With majority of the money coming from live service games.

57d ago
1Victor57d ago

So easy to spot I wonder HOW YOU GUYS keep falling for his first almost sensible comment then keep getting more and more deranged 🤦🏿 😩.

57d ago
mkis00756d ago

Death Stranding is owned by Kojima (he purchased the rights back from sony.) Hence the eventual xbox port of the original. Not exactly a good example. Lets see if/when Yotei comes to pc, as that should have been announced already if going by their last first party developed titles ps5 release to pc announce timeline. It's looking more and more like the rumors are correct and Helix has has Sony rethinking pc releases. And why wouldn't they when it would guarantee a competing "console" has access to all their games without their say so.

I'd argue that 300 mill revenue without even considering what part is profit, is not nearly enough money to risk giving xbox access to PlayStation games.

+ Show (1) more replyLast reply 56d ago
Reaper22_57d ago (Edited 57d ago )

Thats not a lot but still successful,when you consider some games costs over 100 million. But I still think Helix has something to do with them pulling back too.

Jammit57d ago

They’re definitely panicked by helix

Helix also marks the end of their party PS exclusives - Sony can’t afford to keep 3rd party games off PC

Chevalier57d ago

🤣 🤣 🤣 🤣

Panicked by Helix? You probably also believed Xbox Games would never come to Playstation or Nintendo.

57d ago
Tanktopmaster9257d ago (Edited 57d ago )

“They’re definitely panicked by helix” - 🤡🤡 I know you are a dumb little troll hurt by the demise of Xbox and the continued success of Playstation, but that is still a hell of a clown statement to make after Xbox series got whipped by Nex Playground in December… in 2026 Xbox doesn’t even show up as a skid mark next to PlayStation😬

Also, tech wise PlayStation is ahead of Xbox with PSSR. I can’t see Xbox coming up with anything that matches it. Ps6 is already WAY ahead of Helix

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