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BAFTA Games in Concert reveals stunning new in-concert visuals created using Unreal Engine

"The UK’s leading charity and academy for the screen arts, BAFTA, in collaboration with Nibbs Events and global entertainment company Esk, is delighted to reveal the striking new visual experience that will accompany the world premiere of BAFTA Games in Concert on 31st January – an orchestral celebration marking 20 years of the BAFTA Games Awards." - BAFTA Games.

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"Still Wakes the Deep" was just honoured at the BAFTA Games Awards 2025

""Still Wakes the Deep", the narrative horror from genre masters The Chinese Room and independent publisher Secret Mode, has been honoured at the BAFTA Games Awards 2025 ceremony with three awards, the second-highest number of wins for a single game at this year’s ceremony." - BAFTA Games Awards 2025.

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Shenmue Revealed as ‘Most Influential Video Game of All Time’, According to BAFTA Poll

Today BAFTA has announced SEGA’s open-world action-adventure title Shenmue (1999) as the Most Influential Video Game of All Time, receiving the most votes in a public poll.

Popsicle366d ago (Edited 366d ago )

How does Street Fighter 2 not break the top 21? Literally spearheaded a litany of clones for years and cemented a genre that continues to be relevant to this day. Some were such a blatant rip off that it led to lawsuits (See Fighters History).

Also I agree that BG3 is one of the greatest games of all time and the game with the most depth that I have ever experienced. In fact, it’s probably my favorite game of all time. That said, I have not seen its influence on the industry yet because there is nothing that’s been introduced that is truly comparable to the breadth of the experience imo. I anticipate and hope that it will become one of the most influential games of all-time because playing it has spoiled me.

Profchaos366d ago (Edited 366d ago )

I don't get it I just played the first game on the ps4 about six months ago and for its time it was probably well regarded for bringing a cinematic feel to gaming but I feel like there were far more engaging RPG's and titles that deserve it more.

For example I find Doom is likely the most influential game of all time for shooters, Mario for platformers the list goes on.

I'm not saying shenmue doesn't deserve praise just was it honestly that good there's a ton of moments in the game where you have to sit the controller down and walk away from the game for an hour for the in game clock to get to 8pm or something there's only so many times I can play space harrier as a distraction

CrimsonWing69366d ago

So why can’t we get an ending?

FinalFantasyFanatic365d ago

Did Shenmu 3 not end the series? I have the all of the games on PC, but I haven't played them yet.

jznrpg365d ago

It did not. It needs 2-3 more games he said to finish, I believe. Heard rumors of 4 but that’s as a little while ago.

Popsicle365d ago (Edited 365d ago )

Very good point. So influential that the 3rd entry had to be funded by fans (sarcasm). I really enjoyed Shenmue 1 and 2 in 99 and early 2000s, but by the time the 3rd entry was released, I had moved on.

JEECE366d ago (Edited 366d ago )

Shouldn't the first shooter to use the standard dual analog control scheme be on the list? As far as I can tell that was Medal of Honor on the PS1 in 1999, although I'm open to correction if someone knows of an earlier game that had it (and no I don't count N64 games where you had to hold two controllers, haha). That control scheme, which was apparently far from obvious to devs at first, has become a default for essentially every 3D game that doesn't have a fixed camera (assuming you aren't using M/K).

CrimsonWing69365d ago

My understanding was Alien Resurrection on PS1, but that’s literally me not googling before answering m and just pulling random facts I had stored in the ol’ noggin’

JEECE365d ago

That came out after Medal of Honor, but yeah it was among the first, and it may have been the first to have that as the default (in MOH 1999 it was one of like 6 control scheme options).