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Does virtual reality have a commercially viable future?

Oculus firmly believes that VR will be integral to the evolution of gaming, but it’s clear that consumers still need some convincing. Dave Cook speaks with several VR developers to see if the tech has a viable commercial future.

theXtReMe14443d ago

They tried this in the 90s with very little fanfare. Even though visuals have improved and the technology has improved, I can't see people wearing a device like this on the head for very long before they get tired or bored. It may immerse you better in the experience, but I believe it's going to be a gimmick that fades away, sort of like Kinect and any other add-on in the history of gaming.

Only time will tell, but I think this may be just another casualty in the history books of add-on devices. It would have to be released at a huge loss to get enough market saturation to have enough developers take the time to want to implement it in their games. Then, people still need to buy a console or PC to use it, if they don't already have one.

Ill be interested to see if they can be the first company in history to break through with an add-on device. While I love technology and the idea of moving gaming forward, I think this may be a little too out there for the average gamer... Not to mention, trying to break through to the casuals who make up a lot of the market.

They also have to contend with Sonys own device and marketing dollars, which takes PS4 development for the Rift off of the market . Alienating a good population of gamers who chose the PS4. That is a huge chunk out of potential customers... and, if Sonys device is better in any way... It will make the Rift look like dated technology before it even releases. Something Sony would market to death, like the power difference between the PS4 and Xbox One.

It has a long, hard road ahead of it. Something Im not sure they have the cash to endure. Especially against heavy hitting corporations like Sony. Let the games begin!

ClevelandSteamer4443d ago

commercially viable?? I don't care just make a 4k version and take my money already!!

50°

Zombie Army VR: Everything You Need to Know

Zombie Army VR is creeping onto VR headsets later this month, and here's everything you need to know about Rebellion's latest.

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345d ago
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Morels: Homestead Established for PC VR

Morels: Homestead, a relaxing game in which you can create your own unique homestead, is available now for PC VR.

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110°

F1 23 Will Support PC VR But Not PSVR 2

Electronic Arts has confirmed that while F1 23 will support PC VR it will not support PSVR 2 on PlayStation 5.

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ApocalypseShadow1097d ago

That's fine. GT7 would overshadow it anyway at it has open wheel and regular cars.

Should have been spending their time updating Squadrons with better resolution, frame rate, haptics, etc as there isn't a game like that on PS VR 2 yet.

But it's EA. They don't think.

Babadook71096d ago

I agree. It would sell better on PSVR2 right now.

Knushwood Butt1097d ago (Edited 1097d ago )

A wasted opportunity, but I don't buy EA / Codemasters stuff anyway. Grid Legends just came out on Plus and I haven't touched it. Why would I when I have GT7 and PSVR2?

Abnor_Mal1097d ago

Not into F1 racing, but still a missed opportunity.

ApocalypseShadow1097d ago

That's where opportunity presents itself that they could offer something else that other developers haven't offered yet. Yeah. There's No Man's Sky. But a space game with a story would be great. Like the old days with Colony Wars.

Abnor_Mal1097d ago

Exactly, they could have possibly lured more players just from the inclusion of a vr mode.

I miss Colony wars and G-Police, Low-Fi I hope will scratch that itch when it releases. We also need a vr War/Starhawk game.

Knushwood Butt1096d ago

Just watched the trailer of Low-Fi. Most definitely on my radar.

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