
For many people Toki Tori represents the dark horse the European WiiWare launch. Unless you were a keen Gameboy Color gamer there's a chance that you've never heard of this cute little character before, but he's been given a new lease of life on WiiWare in what is proving to be an extremely promising title.
Sensing that the world needed to know more about this appealling bird and the guys who created him, we spoke to Martijn Reuvers from the Dutch development studio Two Tribes in an exclusive interview:
WiiWare World: How did the character of Toki Tori come about?
Martijn Reuvers: It all started when Collin van Ginkel, cofounder and Creative Director at Two Tribes, came up with the idea in 1994. Back then the game was made for the MSX system and a few hundred copies were sold. I believe you can still find some of them on eBay.
In 1999 we decided to make the game for the GBC, which resulted in our first videogame deal with Capcom. Unfortunately the timing of the release was unfortunate: September 12th 2001, the day after 9/11 and the GBA was already out there. Despite the bad timing, the game received several awards and good reviews from the world press. So we always felt Toki Tori deserved another chance...

Blair from Culture Jam checks out the re-re-re-release of Toki Tori, on Switch, to see if it's worth checking out as a newbie to the series.
Indie game dev Two Tribes' puzzle game, 'Toki Tori', is now available on Nintendo Switch.

Neocrisis - Today, it came out on the Nintendo Switch.