
Gaming Nexus writes, "When it comes down to it, Cloudbuilt has promise, but it seems like a few things can be changed. The things I’d like to see addressed are the difficulty and the character’s speed. An issue I seem to have is I constantly overshoot or undershoot platforms and when I’m running on the walls. You’re supposed to be able to look in the direction you want to jump off of a wall to hit another wall or platform, but it takes a bit of practice to master that. I think Cloudbuilt can be a fun game, it just needs to have a few tweaks to get it there"
Short Pause: "The whole gang is back together again this week, as Brent, Ben, Bender, and Frankie gather to once again discuss the latest and greatest in the world of gaming. Topics on the show this week include all of the latest information on Destiny 2, Crash Bandicoot's successful return, this week's new releases, and more!"
Coilworks and Double Eleven have have released an 11-minute gameplay walkthrough of Super Cloudbuilt, its February-announced updated version of the 2014-launched Cloudbuilt, due out for PlayStation 4, Xbox One, and PC this summer.

Developer Coilworks and publisher/Developer Double Eleven announced today that Super Cloudbuilt, the frenetic sci-fi parkour platformer, will hit PlayStation 4, Xbox One, and Windows PC this summer.