
This hilarious gameplayer article suggest seven games which developer should create to make good use of the Wii-mote. The article is played for laughs, but has some cool ideas.
"When the Wii console was first released the Wii Remote and Nunchuk controllers were used in fresh, imaginative ways. Recently though, game designers don't seem to be testing the boundaries of possibility with these motion-sensing miracles. So as an experiment we've taken it upon ourselves to drink way too much coffee, think several kilometres outside of the box, and invent some innovative Wii games that use the Wii Remote and Nunchuk in innovative new ways."

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
"So you reckon you can dance: the Robot"
It'll be a warm day in Skynet's factories before Nintendo lays their perverted hands on me!
I wanna stack some cups using the wiimote and the magic of the nunchuk! Come on nintendo! let me stack some cups!!
a bug squashin game would be an awesome idea
YEAH DO THE ROBOT
they should making games for the wii